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A jam submission

Throwed BinaryView game page

you know the binary system?
Submitted by Emy-m — 2 days, 2 hours before the deadline
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Throwed Binary's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#243.4213.533
Fun#372.5172.600
Controls#412.2592.333
Accessibility#422.0662.133
Theme#431.6781.733
Overall#432.1022.171
Audio#441.0971.133
Graphics#441.6781.733

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
v4.0.2.stable.mono.official [7a0977ce2]

Wildcards Used
Under Pressure

Game Description
Find the secret throwing balls

How does your game tie into the theme?
The theme 'forgotten knowledge' made me think of the theoretical classes on binary searches.

Source(s)
N/A

Discord Username(s)
Emilio Martin#6841

Participation Level (GWJ Only)
4

My game has an export for Linux, Windows, & Mac and/or is playable through HTML5

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Comments

Submitted

That was a pretty interesting idea. I struggled quite a bit with the controls and understandign what to do at first but it was fairly fun. I beat a 20 brick level pretty handily in 3 tries :D

Well done!

Submitted

This was an interesting play! I like the idea of a first-person brick-breaker type game, although I guess this is more of a guessing game the idea is still novel.

I had some trouble aiming the balls sometimes so it might have been nice to have forgiveness for missed shots, plus I think a reticle or something like that would help dial in some of the shots.

I misunderstood the goal at first (and simply tried to break all the blocks), so I wonder if it might have been helpful to show an example first (maybe by coloring the bricks for the first round to show the target, or something).

Pretty unique concept, not sure I’ve ever played a game like this with binary search before! I wonder if you could turn it into some kind of memory game…

Submitted

Typed 300, played some minesweeper, then won! Loved this take on the white paper, nicely done and a unique entry for sure!

Submitted

Neat variation on the guessing number game! Was fun to throw at the bricks and see them collapse. Nice job!

Submitted (3 edits)

The wording in the page description is rather unclear, so it took me a while to understand what I was supposed to do.

It's fun once you get it, though the UX of pressing escape, moving my mouse to click in the corner and then moving it back to the center to click in the spinbox is way too many steps for my linking. A single key-press to bring up the spinbox and set focus on it would suffice. It would also be nice if the game remembered what your last brick count was every time you wanna start a new round, rather than always defaulting to 2.

Additionally, either I don't understand binary search that well or there seems to be some sort of bug whenever the number of rows is higher than one. Sometimes, only bricks in the same row get destroyed even when higher or lower rows should've broken as well, and from that point on every subsequent destruction acts inconsistently. This is unfortunate given how the game really shines when the brick count is high.

Finally, I'm not so sure this really fits the theme of Forgotten Knowledge. You're not really forgetting or re-discovering what the right brick is, you're learning it for the first time through the method of binary search.

Submitted

Hi Emy-m,

This is indeed a very fun and original interpretation of the theme.

With some extra polish added this could be turned into an educational game for teaching binary search and maybe other algorithms as well.

Good job!