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Guardian of the Water Shrine's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #11 | 4.000 | 4.000 |
Controls | #40 | 2.769 | 2.769 |
Fun | #42 | 2.769 | 2.769 |
Originality | #42 | 2.923 | 2.923 |
Overall | #44 | 2.824 | 2.824 |
Accessibility | #46 | 2.538 | 2.538 |
Audio | #53 | 2.462 | 2.462 |
Graphics | #64 | 2.308 | 2.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4
Wildcards Used
N/A
Game Description
Use rain and water to defend the shrine from the fire spirits!
How does your game tie into the theme?
You can summon RAINclouds to protect the water SHRINE
Source(s)
N/A
Discord Username(s)
@zestylimez
Participation Level (GWJ Only)
2
My game has an export for Linux, Windows, & Mac and/or is playable through HTML5
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Comments
Pretty cool! I like the look of the shrine, and the mechanics have a ton of potential! It definitely took my a while to figure out what was going on but once I got it it was fun! Could probably just use a little more feedback for player actions and stuff.
Wow really cool game! I like it pretty much. The interpretation of both themes together went pretty well. Als the textless wildcard got very good implemented. Good Job!
Simple yet effective graphics. The fire spirits got stuck in odd places and one time looked over the entire island and still could not find him ended up losing because I depleted all my water, but won the next time
Unique use of the theme! One of the enemies got stuck behind the houses in the second stage before I had understood what the houses were for so I just got stuck there until I found them thinking I had to destroy the houses lol.
Nice game. I liked the setting and the shrine. You could try to add more effects to your game. I think they could provide more feedback to the player, especially when the red capsules that hit the shrine.
When I played through the game for the second time, to check that I did not miss anything for the comment, I noticed that, on the second level, some enemies got stuck next to some houses and did nothing (they did not burn the house or move). However, I could still take them out, so I was still able to complete the level.
It was fun. Thanks :)
For macOS users who might encounter problems when trying to start the game. I was able to play with macOS 13.4 + chrome. It takes some time to load, but there shouldn't be any problems once it is loaded.
Yeah, 'game juice' like indicators and SFX unfortunately ended up on the chopping block. Thanks for the feedback!
Nice game, pretty simple graphics but it was still fun, a good amount of strategy too.