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Harvest Doom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #4 | 4.533 | 4.533 |
Fun | #9 | 3.800 | 3.800 |
Overall | #10 | 3.648 | 3.648 |
Accessibility | #12 | 3.333 | 3.333 |
Originality | #18 | 3.733 | 3.733 |
Graphics | #26 | 3.667 | 3.667 |
Audio | #30 | 3.200 | 3.200 |
Controls | #30 | 3.267 | 3.267 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.1.1
Wildcards Used
Autumn and Carpe Noctem
Game Description
A twist on the normal farming sim genre. Spend your days collecting resources to defend your farm at night!
How does your game tie into the theme?
Most of the game centers around harvesting resources (crops, etc.) from your farm so that you can use them to buy defenses to protect yourself from enemies during the night.
Source(s)
N/A
Discord Username(s)
jawndiablo
Participation Level (GWJ Only)
1
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Comments
Really fun ! Great entry !!
That was really good! The gameplay felt smooth and it was fun building up an army of farm animals :D
I kept having a feeling that I wanted to plant more crops to get more of that resource so that could have been a nice addition but I understand why that wasn't included with the time constraints.
Great job!
Very fun! Game feels quite polished considering it was for a game jam. Quite impressed by what you've managed to make!
Fun game! A nice balance between resource gathering and attacking. I liked the name too.
This was so fun!
Nice game! I really liked the the music and art of it! The controls were a little weird but overall very good game!
I enjoyed this game! I think the controls could use some work, especially with having E as attack.
Very fun game and really liked the take on the theme.
I have been thinking about building a tower defense game like this for a while now.
Mix of gathering resources and defending phases.
The game starts off a little slow and the death/game over scene is a little quirky, but once you get your defenses build up the game is a lot of fun.
Just wish there was a limited number of rounds or at least some sort of tracker... got bored after playing on with nothing really changing
Great submission though really enjoyed it, with a little more work this could be an excellent game.
Thanks! That's pretty much how I felt about it too. Wasn't sure how quickly the day / night cycle should go, or how to quite balance the enemies and animals. Thought about adding a goal to survive for 7 nights, but didn't actually implement it :/