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A jam submission

Grey MattersView game page

Years after a plague wiped out 99% of humanity, a blind man struggles to make sense of his surroundings.
Submitted by MillerPatrick214 — 1 hour, 10 minutes before the deadline
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Grey Matters's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#14.5004.500
Theme#54.5004.500
Overall#463.1433.143
Audio#502.9172.917
Accessibility#622.5002.500
Controls#722.5832.583
Graphics#812.7502.750
Fun#842.2502.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2

Wildcards Used
Illumination

Game Description
After a plague wiped out most of humanity, a blindman struggles to make sense of his surroundings

How does your game tie into the theme?
As someone who is blind, the world is completely blind to our character. Through sound and touch, the protagonist illuminates his surroundings and makes sense of his environment

Source(s)
N/A

Discord Username(s)
synapse3609, AgrajagVictorious#9601, bigdaddypatrick

Participation Level (GWJ Only)
0

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Comments

Submitted(+1)

absolutely love the idea and vision mechanic. Beautiful work on the sound as well.

Submitted(+1)

cool idea! there are sometimes places that keeps being dark even if I reveal it but I think I managed to explore most of it (maybe? I got to a place where I can go out of bounds)

I was excited when I found the shotgun that I immediately use them, only to just read the dialog saying that it only has 2 ammo 😂I thought I can have infinite ammo just like I had infinite rock to throw, good job nonetheless, I liked it!

(+1)

Ack, I'm walking on eggshells in the dark.

While certainly a new take on the theme, I was quite frustrated with looking around. Eventually, I just drowned after touching water.

It's hard for me to judge the game because I'm so used to using MY EYES to evaluate what's happening. MY EARS should be filling in on whatever gaps MY EYES are failing me on.

I don't think this is a contender. I believe more needs to be done to simulate blindness not only properly, but in a way that I can engage with. Learn from this, and come back in January!

Developer

Thank you for the feedback! Was the reveal mechanic working for you? Based on some of the reviews, it seems I didn't explain how the cane & other in-game items work. 

To tap with your cane and reveal the world around you, please hold down the right mouse button to "aim" in the direction of your mouse cursor,  and then the left mouse click when you wish to use your item.


Thank you for your honest feedback :)

(+1)

It was indeed working, to an extent, but there were bugs with it. Some areas desired to remain in blackness while there were also rectangular-shaped shades of black. It also took me a moment to understand what I was holding. When I hear aim and shoot, I think GUNS!!!

Since you can't rely on your eyes, this is a game that benefits from allowing reactions to adverse events. It was very frustrating to touch the acid river. I'm suing your river for damages!

Submitted(+1)

Interesting idea! Took me a bit to figure out how to light things up.

Developer

My apologies, I should have communicated the controls better. I appreciate you taking your time to review my game :)

Submitted(+1)

unique idea here! the reveal mechanic is a bit buggy, but its really cool to explore the level like this. At first I didn't quite get how to use the cane, so I thought its a blind only game - which would have been a more difficult, but interesting idea as well.
Good job!

Developer

Thank you! I appreciate your feedback :) 

Submitted(+1)

Interesting idea, im not sure if there is an ending but the farest I got was the wolf part, ended up drowning lol. Nice sfx and unique game mechanic. Good job!

Submitted(+1)

Ooh, stresful but interesting...