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heritonaru

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A member registered Jun 07, 2020 · View creator page →

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thank you and thanks for playing!

thank you! glad you liked it!

cool idea! there are sometimes places that keeps being dark even if I reveal it but I think I managed to explore most of it (maybe? I got to a place where I can go out of bounds)

I was excited when I found the shotgun that I immediately use them, only to just read the dialog saying that it only has 2 ammo 😂I thought I can have infinite ammo just like I had infinite rock to throw, good job nonetheless, I liked it!

the visuals are great! I only managed to survive 1:47 

amazing visuals, nice puzzles, and great controls! kinda hoped that right click mouse is the dash because somehow I keep subconsciously doing that to put out the fire but other than that everything feels great

I didn't manage to finish the last challenge tho, I kept running out of health, probably just a skill issue

the control feels so nice!

Thank you! I'm glad you liked it!

Thank you very much! I truly learned a lot in this jam, especially learning how to lay out my own process of developing game as a whole.

Thank you!

it's true that as more tiles light up, it gets easier. there were some game design idea that I thought a bit to spice things up (like only limit a certain number of tiles that light up or scoring that rewards correct match with dark tiles) but I didn't manage to polish around it and just went to implement the most basic ideas first with the time remaining in the jam

Thank you!
I just had no time because I was too preoccupied with how it looks at the beginning😔

but after the voting period ends, at least I want to add board with more tiles, I unexpectedly have more fun myself playing this 😁

Thanks for playing!

truly the biggest enemy is sometimes