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Trash Collector's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #38 | 3.545 | 3.545 |
Graphics | #60 | 3.409 | 3.409 |
Originality | #71 | 3.136 | 3.136 |
Controls | #77 | 2.864 | 2.864 |
Fun | #87 | 2.545 | 2.545 |
Overall | #89 | 2.727 | 2.727 |
Accessibility | #98 | 2.409 | 2.409 |
Audio | #137 | 1.182 | 1.182 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.1.1
Wildcards Used
N/A
Game Description
Сlear away the trash until it fills up!
How does your game tie into the theme?
The goal of the game is to prevent The Robots and The Main Collector from trash overloading.
Source(s)
N/A
Discord Username(s)
Vitek#6379
Participation Level (GWJ Only)
this is first
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Comments
Good job, for a first time jam this is really high quality, the art is the best part here I think! Well done and keep on jamming :)
Thank you! I enjoyed participating in the jam)
Good Game !But Hard!
Really cool game!
Thank you!
Congrats on your first GWJ jam! I think it is an excellent first step. I love how your graphics/UI are very cohesive (which seems consistent with all of your games), and it was a fun idea! The more game jams I do, the better I understand how to prioritize different components so that I can get to the finish with a certain level of "doneness". Like you, I had no audio for my first game jam submission! I had fun, and you did a great job!
Thank you!
I agree, the time frame helps to concentrate on the main things and finishing the game.
Nice game. But collectors sometimes stuck in one place with no apparent reason. also it's not always possible to call collector from first click. Also I am missing sounds
Thank you for playing! This is my first jam and I didn't do everything I wanted🤷♂️
Fun game and great concept. Enjoyed my time with it, could use a high score to give me a reason to go back!
Yeah, it wouldn't hurt) Thank you for reaction!
This game idea is solid. It's a nice little prototype with cool automated drones mechanic. I love the interactive tutorial idea and visuals. I think inputs could be more sensitive and give some more feedback to a player for each click.
Thank you for reaction!
I love the art! Gameplay-wise I think it's an interesting concept, would be cool to have even more match-style minigames to the side! The flying robots sometimes got on top of each other, so it was a bit hard to see what's going on. I wasn't sure if I could somehow collect stuff with the main collector btw. Very cool entry!
Thanks! Maybe, it might be interesting to add a few more abilities to the Collector)
This is a semiautomation game in which you must process trash.
In terms of being a solo developer, I will say that the assets made, as well as the use of NavigationAgent on display, are commendable. That said, this does feel incomplete.
You did well, as a newcomer, and you will grow as you continue to jam.
Thank you! You are right, not all ideas were implemented on time. I also planned to add some rewards for recycling, such as changing the speed of the robots or increasing the storage size.
Cool game, I like the art style of the collector itself, the mini robots and the various pieces of trash around the map. Only issue is that in full screen things seem a little too zoomed out. But that can be fixed with simple viewport scaling, maybe just me! ;D
Thank you for reaction! Agree, that zoom can be improved)