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A jam submission

THOUGHTSWAPView game page

Escape your negative mood by collecting good thoughts.
Submitted by SOR
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THOUGHTSWAP's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#164.0324.571
Accessibility#453.0243.429
Fun#513.1503.571
Controls#523.1503.571
Overall#892.9163.306
Theme#923.0243.429
Graphics#983.0243.429
Audio#1491.0081.143

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4

Wildcards Used
None

Game Description
Ward out negative thoughts before they activate in your mind.

How does your game tie into the theme?
The idea is to escape depression by warding off negative thoughts. The more positive thoughts you let in the better your mood will get.

Source(s)
Not open source

Discord Username(s)
sor.0

Participation Level (GWJ Only)
1st time in any jam. First game too

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Comments

Submitted

I, for one, understood the ball! :D

Very nice game. The transition from menu to game is great.

Submitted

As somebody with a harsh inner critic, it was nice to see this topic manifested as a game. It’s like a Warioware for mental health :-D

This is the most original game I’ve played in the jam. Very cool idea and compelling art style. I think the game could be elevated with some sound.

Like others, I didn’t quite get how to control the ball in the third game.

Submitted

Very nice game. I liked the first two mini games. The third one I couldn't quite figure out what I was doing.  Overall, I had a lot of fun. Congrats on your first GWJ and your first game! 

Submitted

Wow, we're thinking alike!The backdrop of my game also centers around escaping negative thoughts. Yellow bubbles represent positive ideas, while blue bubbles symbolize negative ones; however, due to time constraints, I haven't added specific text labeling the positive and negative thoughts on the thought bubbles. You've depicted these ideas very delicately and vividly in your game! I'm truly impressed!

Submitted

neat idea. escaping your negative thoughts is a neat take. I liked that you implemented three different games. Would have been cool to have a final win screen after beating all three. Good work see you next month!