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A jam submission

FireforgeView game page

Submitted by NSSure — 2 hours, 57 minutes before the deadline
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Fireforge's itch.io page

Results

CriteriaRankScore*Raw Score
Controls#563.2423.400
Fun#782.9563.100
Graphics#893.0513.200
Accessibility#992.3842.500
Overall#1022.7512.886
Audio#1102.4792.600
Originality#1202.6702.800
Theme#1352.4792.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.1

Wildcards Used
"Hardcore" sort of you play until you lose and start fresh

Game Description
You control the fire of a forge and gather resources and defeat enemies in order to forge powerups for your equipment

How does your game tie into the theme?
Forging equipment upgrades from gathered materials and defeated enemies.

Source(s)
Not hosted anywhere

Discord Username(s)
TheSteadyFlash

Participation Level (GWJ Only)
Once but didn't end up submitted the game

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Comments

Submitted

Fun little game, though I admit I didn't complete it "if there is an end".  After the first time I died, the enemies continued to increase in frequency to a completely unmanageable point, so I think there might be a problem with the spawn increment resetting?  Either way, I loved the feel of it, and the concept was straightforward.  Cute visuals, and at least SOME audio.  Well done, thanks for the game!

Submitted

Thanks for the submission. I quite liked this game and the tradeoff between defending your fire and getting resources was good. The difficulty curve is a bit uneven, but it's a jam game and I think it can be pretty easily tuned. It wasn't too hard for me to figure out what was going on, but maybe some onboarding could help.

Submitted

An enjoyable game simple enough to understand. I like the graphics and the concept of gathering resources in this game. It feels like a miniature survival game.

Submitted

A lot of potential, and with a bit more polish on the controls, enemy variety, and more upgrades this could be really fun!!! I like that the mouse control is separate from the character, don't know if I've seen that mechanic in this genre of games before, which is good :D

nicely done! would be pretty solid with a bit more development, keep it up!

Submitted (1 edit)

I like the art style and the idea behind it. I only found two things that I dislike :
1. When you view controls, you can't go back using the escape key, it's a little annoying when you are familiarizing with the controls.
2. You can't change back your weapon, it's only 3 but it looks like a fast paced game, so change back and forth would help. 

I personally think that with those things the game would be even more fun, but it's a really awesome game!

Oh, and I saw a enemy stuck between a tree and a rock. Maybe you could use some raycast or pathfollow to help the enemies with that?