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A jam submission

The Canterberry TalesView game page

A fruitful game for Godot Wild Jam #70
Submitted by renoceros, merunicorn (@merunicorn), nuedleman — 6 minutes, 28 seconds before the deadline
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Play fruit experience

The Canterberry Tales's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#114.0654.065
Graphics#134.3874.387
Controls#183.7103.710
Fun#293.5163.516
Overall#313.5353.535
Accessibility#353.2263.226
Theme#393.8713.871
Audio#1591.9681.968

Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.2.2

Wildcards Used
Transfer Takeover

Game Description
The Canterberry Tales is a narrative game about exploring a medieval land of bards and berries across storybook levels, taking on the role of a feudal fruit and discovering what awaits you. It is our first game and we hope you enjoy it!

How does your game tie into the theme?
When we saw the theme, we quickly honed in on the importance of storytelling to folklore and decided we wanted to channel a classic story about spinning tales. From there, the game designed itself! (with lots of help from us)

Source(s)
https://github.com/renothiart/canterberry

Discord Username(s)
renoceros

Participation Level (GWJ Only)
1

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted(+2)

I really enjoyed navigating in the world. I did get lost, but it was still enjoyable. The dialog was really nice, and the game felt well polished. I think it would have been fun if the buildings/town fit the fruit theme as well. They felt out of place style wise. Really liked the forest scenes though.

Developer

Thank you so much!! We're looking to add a few signs that will make navigation a tad easier after the jam. We were going for a medieval look with the village, but agree that we could've added some callbacks to the fruit villagers in the building design. Thanks so much for playing!

Submitted(+2)

Adorable experience.  That reminded me of the old Sierra Quest For Glory games a bit, but fruit-based.  Other than the lack of music, a pretty fantastic experience.  I do wish there'd been some sort of crescendo of action. Not necessarily combat, but perhaps a chase scene or a small amount of platforming between dialogue.  I can't really complain, though.  The characters were cute, the writing was good, and a few of the jokes got a chuckle out of me.  Well done, thanks for the game!

Developer

Thanks for your support! We're messing around with a v2 that would include music and some other QOL fixes.

Submitted(+1)

Charming game with a lot of great dialogue and design on the characters. I loved the simple solution of the backgrounds having multiple levels of depths to create an intricate network of scenes. The use of finding the other player characters yourself is also really well done. As people suggested, making the navigating a little easier to do or faster would help not to get lost that easily. Other than that, great job on this entry! Beautiful characters and narrative.

I don't know if it was just me but for some reason there seemed to be no music in the game? The SFX from dialog were there tho.

Developer

Thanks for checking it out! I really liked your game and am glad you liked ours as well. Credits in particular to the other two members of my team for most of the dialogue and to @merunicorn for the art. Music was a stretch goal for us that didn’t quite make the cut - we’ve added some for a post-jam update. Thanks again!

(+2)

This game is just so full of charm. My viewers and I loved it. The navigation is confusing at first, but it's also really cool and pretty unique take on 2.5D. A simple map or some roadsigns or something could help alleviate that confusion.

Regardless, the characters are adorable, the art style is so good and cute, there's just so many voice lines with unique characterization, I audibly gasped at a few plot twists, and I'm really disappointed that the inanimate mushroom couldn't make it to the party after I placed the invitation next to it.

Incredible game! 

Thank you! 

Developer(+2)

Thanks so much for the kind words - we’re glad you enjoyed it! We agree with you regarding roadsigns and @nuedleman, one of our devs, actually suggested adding some roadsigns shortly after the jam closed. Thanks for playing (and for inviting the mushroom, another @nuedleman addition)!

Developer

It was so fun to watch you stream the game, thanks so much for playing!!

Submitted(+2)

Very cute!! I can't praise the art style enough. The dialogue was very charming. It got a bit tedious having to walk back and forth, but overall the quest style gameplay was pretty enjoyable.

Developer

@merunicorn did all of the art and she’s incredibly talented. We hear you on the tediousness of walking back and forth, toying with a few ways to make it easier after the jam. Thanks for playing!

Viewing comments 25 to 21 of 25 · Next page · Last page