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Dark prisoner's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #54 | 3.146 | 3.300 |
Originality | #67 | 3.432 | 3.600 |
Graphics | #69 | 3.337 | 3.500 |
Fun | #73 | 2.956 | 3.100 |
Accessibilty | #77 | 2.670 | 2.800 |
Overall | #93 | 2.915 | 3.057 |
Controls | #110 | 2.574 | 2.700 |
Theme | #144 | 2.288 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
dynamic perspective, what the duck
Game Description
A throwback to the classics, can you escape this prison?
How does your game tie into the theme?
Dark visual theme gets contrasted with lighthearted conversations
Source(s)
N/A
Discord Username(s)
BlueBrain
Participation Level (GWJ Only)
1
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Comments
I liked the retro (maybe PS1-esque?) aesthetic. The sounds add a ton to the atmosphere too. I felt a bit lost and somewhat confused because of the controls and camera angles, but that is the game's style and, overall, you did a good job :)
Love the retro feel of this game! I found that readjusting my movement after a camera change to be a bit difficult.. Especially when under the stress of some werebeast chasing me.
The camera changes were actually the primary reason to implement tank controls, most if not all camera changes allow you to just keep running forward, but I did notices there are a few jarring ones which can make you lose where your character is for a second. I plan on releasing an update or two to the game after the jam ends since a lot of stuff is pretty rushed as it is.
Thanks for the feedback
wonderful asethetic, solid tank controls. Great work!
Liked this a lot - the camera angles kind of remind me of playing one of the old Metal Gear Solid games but with a spooky feel. Nice one!
One of the most atmospheric games this jam, well done!