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A jam submission

Houses on a towerView game page

Places Houses on a tower
Submitted by Certes — 44 minutes, 6 seconds before the deadline
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Houses on a tower's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#284.0914.091
Originality#343.8183.818
Graphics#503.6363.636
Controls#563.0003.000
Overall#752.9352.935
Accessibility#862.4552.455
Fun#1192.2732.273
Audio#1351.2731.273

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.3.stable

Wildcards Used
N/A

Game Description
Place cute houses a tower.

How does your game tie into the theme?
The game is about placing little houses on a giant stick which is a tower.

Source(s)
N/A

Discord Username(s)
oktar

Participation Level (GWJ Only)
0 (may have joined some itch pages but never submitted/actually participated)

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Comments

Submitted(+1)

i really enjoyed placing houses on the tower, very satisfying! the game feels polished and is visually appealing, nice art direction. a relaxing sandbox experience. the scoring system didn’t really keep me engaged, but i loved the smooth controls and would have liked some chill music to go along w the gameplay. great job!

Submitted

A nice relaxing sandbox game :) visually very beautiful. A challenge would have been nice. 

Submitted

What an oddly pleasing game :) like Tunadel, my first thought when I saw this was Townscaper. Nice way to pass some time.

Submitted(+1)

I had fun placing houses on the tower! Visually, it feels very polished and fun as a sandbox. I didn't feel motivated to keep pushing for a higher score, but I did enjoy using the camera and loved the simple, yet pleasing visuals. I'd love some calm music to go along with the relaxing gameplay. I'd be curious to see how you develop this concept, great work!

Submitted(+1)

Very pleasant, I liked zooming way out and enjoying the landscape :) I was also curious about the scoring system, is it based on proximity to other houses? thanks for submitting this fun chill experience!!

Developer(+1)

Ty for your kind comment, for the scoring, each house has a radius (a sphere shaped CollisionShape3D) and gain +2 point for each houses in this radius when it is placed.

Submitted(+1)

Those R shortcut is very useful to place get houses.
I wish there was more challenge, like houses falling when placed to close to each other

Developer

Ty for the feedback, i think that houses falling is a really cool idea, it could be used to balance the points system. I may look into it if i get back to this game.

Submitted(+1)

I really liked the art of this! I just wished there was some audio and more to do. It was really well polished though, good job!

Submitted(+1)

This looks incredible polished — clean 3D art and smooth controls. It was fun just clicking around and seeing how many houses I could cram together.

I admit I couldn't figure out the pattern to the scoring system. I mostly just wiggled the mouse around until I found a placement with the highest amount of points. But either way, it was incredibly satisfying!

Submitted(+1)

If this game had a satisfying sound effect when placing the house I can see myself losing a good time with it. This entry reminded me a lot of Townscaper.