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A jam submission

ReflectroView game page

A Card game
Submitted by ille — 3 minutes, 34 seconds before the deadline

Play game

Reflectro's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#153.9433.943
Accessibilty#163.1893.189
Controls#163.8493.849
Audio#163.5283.528
Fun#263.4533.453
Overall#293.4073.407
Originality#642.9432.943
Theme#732.9432.943

Ranked from 53 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
4.3

Wildcards Used
N/A not implemented

Game Description
This game is reflecting the Balatro looks with an experimental card game. Objective: Defeat the entire enemy deck before your health reaches 0 to win the game. Setup: You play as Jimbo against the opponent's deck. You draw 8 cards while the enemy draws 5 cards. Attacking: Drag cards of the same suit from your hand onto the enemy cards to attack. You attack with the value of your used card (Jack is 11, Queen is 12, King is 13). The enemy defends with the value of their card. If the enemy card's health drops below 0, it turns into a mirror card. For example, if you attack an enemy 3 with a 7, you gain a -4 mirror card. Ending Turn: Click "End Turn" to end your turn and let the enemy attack. Enemy Attack: When the enemy attacks, the last mirror card with the same suit from the last row (sorted left to right) will engage in battle. The mirror card reflects its value as damage and decreases the enemy card's value by that amount. A mirror card can only reflect once and is used up even if it has HP left. Any unmitigated damage hits Jimbo directly. Drawing New Cards: Click your draw pile to draw 8 new cards when you have no cards left in your hand. You can destroy cards in your hand by dragging them onto the destroy spot or clicking "Destroy All." You lose an amount of health equal to the value of the destroyed cards. Winning: You win when the enemy has no cards left. Enjoy the game and good luck! 😊

How does your game tie into the theme?
It has a mirror mechanic that reflects damage. it mirrors Balatros looks closely

Source(s)
N/A

Discord Username(s)
iLLe

Participation Level (GWJ Only)
my second time

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Comments

Viewing comments 27 to 21 of 27 · Next page · Last page
Submitted

It was an enjoyable game that I played for a while. I wish I could somehow re-order the mirror cards but overall I had fun strategizing.
Kudos for the UX and the visuals. It felt very polished.  
Thanks for making this and good luck with your submission!

Developer

Thank you :D Reordering is a cool idea.

Submitted

Wow, very nice polish on the UI/UX, everything from the shaders to the buttons to the card interactions. Well done.

Developer

Thank you :)

Submitted

It was addictive playing the game and it had nice sound effects to go along. It was very fun and well polished with minor glitches (when you play too fast the visuals get a bit confused but nothing game breaking!).  Very interesting incorporation of the theme! (Maybe I'm biased as I won first try).

Developer(+1)

Thanks man :) I tried to focus on fluent gameplay which worked out pretty well imo. I had plans to add a few swap suit cards and a joker and a healing card to make the game less rng and more strategic, but didnt have the time as always :D

Submitted

Those are very good ideas just make sure you don't make it too easy! Well done again it was very enjoyable!

Submitted

I like the faithful reproduction of the Balatro game. I have not played Balatro before.

I came across a YouTube tutorial that showcasing how to reproduce the style. I watched it a couple of times to understand how to juice up the game. (This put your game on my radar)
Sadly for my game ,the shop got cut due to cutting endless mode, so I gave up on that.

The gameplay was very frustrating as I was dealt a bad hand.
The reflection theme is really unique to me.

Being top rated in a jam attracts lots of people who don't vibe with the game and give negative reviews. I tried my best understand the genre and give a rating that would be helpful.

Good work ^^

Developer(+1)

Thank you :) I guess we watched the same youtube video :D it inspired me to create this game.

Submitted

Thanks to you too! Now I know it's possible to do it and I understand things a lot better while playing the game.(Like the card feel etc)

Submitted (1 edit)

quite an interesting take on this jam's theme ! it's a nice little game, althought it's luck based and quite frustrating when you don't have anything to defend yourself x) the music didn't loop so I continued to play by enjoying the very very nice sfx of your game (the card shuffle sfx is just so good, yummy !)
So yeah ! I had a good time playing a couple games and finally won on the third one ;)

Developer

Thank you :) I did some last minute fixes before the deadline and forgot to export for the download versions, so the browserversion is tiny bit less broken (music loop and some shaderoptions issues are fixed there)

I love the cardsounds too :D they are cc0 from Kenney.nl https://kenney.nl/assets/casino-audio (which are btw the same sounds LocalThunk used in Balatro)

Submitted(+1)

Great UI, nice sounds and music. The game is really fun once you figure out how to play :) - good work! 

Developer

Thanks :D

(1 edit) (+1)

Balatro vibes at home, good job, I really enjoyed the gameplay and animations.

Developer

Thank you so much :)

Viewing comments 27 to 21 of 27 · Next page · Last page