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Mirror Qix's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #12 | 3.954 | 4.357 |
Originality | #26 | 3.695 | 4.071 |
Controls | #31 | 3.306 | 3.643 |
Accessibilty | #41 | 2.917 | 3.214 |
Overall | #43 | 3.222 | 3.551 |
Audio | #57 | 2.722 | 3.000 |
Graphics | #61 | 2.982 | 3.286 |
Theme | #71 | 2.982 | 3.286 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4
Wildcards Used
N/A
Game Description
Rogue-like extension to the 1981 Qix arcade game
How does your game tie into the theme?
Initial power the player is given is to mirror the entire board, enabling a board wide dodge to get away from the Fuze.
Source(s)
https://github.com/Habidakus/mirror-qix
Discord Username(s)
Habidakus
Participation Level (GWJ Only)
2
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Comments
Great game! I like the decision making, I got a bit too greedy and died haha.
Fun game! I had never seen the original so it was nice to try it out here. The mirror mechanic is a nice addition as its fun to use it to get out of danger. Felt like the game had a well-balanced challenge. Overall, really fun, well done - congrats!
Nice take on the classic! I like the unlockable difficulty options and online high scores, they add a lot of replayability.
To nitpick, I think the controls could be improved a bit. Currently, vertical movement is prioritized over horizontal movement, so pressing up while holding left makes you move up — this makes sense and feels pretty nice. However, the opposite is not true — pressing left while holding up does not make you move left. I think the last pressed input should be prioritized, and if the last pressed input is released it should fall back to the previous input. I hope that all makes sense. It just feels really inconsistent, and actually caused me a handful of deaths.
Other than that, it’s very solid and pretty addictive. I got #2 with 14k points at the moment. Some villain beat me with a score of almost 69k while I was writing this, that’s wild.
Oh - nice observation about the controls, I'll put that in my post-mortem notes (along with seeing if I can provide better controller support).
Great idea to add to a older classic game! The SFX are great and the upgrades to the score multiplier feel well designed :)
I played for a lot longer than I was anticipating haha, great job :)
I played more than I should hahaha
Great game, congrats!
I've never played qix and didint knew what was it, at first I was confused but I got it, super fun! I love how you implemented the reflection theme also!
I had Qix on Gameboy when I was a little boy. Fond memories :D. I don’t remember if it had a handicap system back then, so the addition is very nice. The high score system is a very cool feature, and I love that my score gets updated with every run.
Lovely game :)
Despite never having played the original Qix, I found this very addictive and am bookmarking this to play more later. It's a bit of a shame that the slow build speed ability replaces the mirror mechanic, but otherwise, great job, no notes.
Love the sounds of the game, very retro. And I like that you can change the difficulty of the game as you like.