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A jam submission

Into The GundraView game page

A hectic bullet hell dungeon crawler with freeze mechanics!
Submitted by Potato Sack Games — 9 minutes, 53 seconds before the deadline
Rated by 34 people so far
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Into The Gundra's itch.io page

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Godot Version
4.3

Wildcards Used
N/A

Game Description
This is a dungeon-crawling bullethell game inspired by Enter the Gungeon, with a stolen borrowed time-stopping mechanism from Superhot! NOTE: The volume sliders are not working properly in the web build, please reduce your computer volume before starting!

How does your game tie into the theme?
The game is set in a frozen wasteland dungeon, but also you have the ability to freeze time by not moving!

Source(s)
N/A

Discord Username(s)
gammagoat1990, BackAt50Ft, Kaishido, itscasekun

Participation Level (GWJ Only)
20+

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Comments

Viewing comments 25 to 23 of 25 · Next page · Last page
Submitted(+1)

Extremely polished. Like, a mirror-finish polished.

Submitted(+2)

This is a very polished and very well-implemented game.

I liked it and had fun, but I have the feeling that the pace is a bit too slow for my taste, and I dont think the problem was the freezing mechanic.

It feels that the enemies and the player have too much health  (or not enough damage). Especially the snow thrower. Making the gameplay loop slow and not so dynamic.

These critics are regarding balancing, but the game itself is great, one of the best I played in this jam 😃

(+2)

I definitely agree about the balance, we didn't get really any time to have testers give feedback, so I was a bit generous when I nerfed the enemy damage and gave the player more health. Thank you for playing!

Submitted(+2)

This. Was. Great!  Personally as my reflexes are clearly not what they used be, I love this take on a bullet hell.  It's was so satisfying to take a few shots than dodge into cover.  I can easily see with some time to balance and expand the enemies, weapons, etc this still providing a solid challenge.  Also, knocking over the tables was a delight!

Thanks for playing! I had to have some destructible scenery, or it wouldn't feel right!

Viewing comments 25 to 23 of 25 · Next page · Last page