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A jam submission

GDWJ #76 - Ascending Hero RPGView game page

Ascending Hero RPG is the project I made for the Godot Wild Jam #76 (December 2024)
Submitted by YGENSOFT — 4 hours, 22 minutes before the deadline
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GDWJ #76 - Ascending Hero RPG's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#1132.1213.000
Graphics#1142.3573.333
Accessibilty#1211.8862.667
Overall#1311.8522.619
Originality#1331.8862.667
Fun#1341.4142.000
Controls#1391.5322.167
Theme#1391.7682.500

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Godot Version
Godot 4.3 stable Mono

Wildcards Used
N/A

Game Description
Ascending Hero RPG is a fantasy Dungeon Crawler / Roguelike with a 2.5D style. Choose your path, your class, fight and freeze enemies on your way to the top

How does your game tie into the theme?
The game has a freeze function in combat that is pretty important especially against stronger enemies with higher range

Source(s)
N/A

Discord Username(s)
Vityy

Participation Level (GWJ Only)
1

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Comments

Submitted(+1)

I like the background image of the menu. and 2d and 3d from the mixt. I would have liked to see when I could hit. I hit the space bar.

Developer

Hey, thank you for taking the time to post a feedback, you're right, a way to know when you can hit would be a good addition. I'll think about it if I keep up with the development of this project 🙂

Submitted(+1)

Seems like there is a good base for a complete game with different characters unlock.
My feedbacks would be to make snappier controls, fix the lack of depth perception and show cooldown on attack/skills.
Couldn't find the Freeze theme, but nice entry. 

Developer

Thank you for the review! I confess I wasn't really inspired by the theme so the theme is in the "Freeze" enemies mechanic (I didn't have time to make a proper tutorial so I added the explanations on the game's page ^^")

Submitted(+1)

I really liked the enemy and character art. They were well incorporated into the game.