Play game
GDWJ #76 - Ascending Hero RPG's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #113 | 2.121 | 3.000 |
Graphics | #114 | 2.357 | 3.333 |
Accessibilty | #121 | 1.886 | 2.667 |
Overall | #131 | 1.852 | 2.619 |
Originality | #133 | 1.886 | 2.667 |
Fun | #134 | 1.414 | 2.000 |
Controls | #139 | 1.532 | 2.167 |
Theme | #139 | 1.768 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
Godot 4.3 stable Mono
Wildcards Used
N/A
Game Description
Ascending Hero RPG is a fantasy Dungeon Crawler / Roguelike with a 2.5D style. Choose your path, your class, fight and freeze enemies on your way to the top
How does your game tie into the theme?
The game has a freeze function in combat that is pretty important especially against stronger enemies with higher range
Source(s)
N/A
Discord Username(s)
Vityy
Participation Level (GWJ Only)
1
Leave a comment
Log in with itch.io to leave a comment.
Comments
I like the background image of the menu. and 2d and 3d from the mixt. I would have liked to see when I could hit. I hit the space bar.
Hey, thank you for taking the time to post a feedback, you're right, a way to know when you can hit would be a good addition. I'll think about it if I keep up with the development of this project 🙂
Seems like there is a good base for a complete game with different characters unlock.
My feedbacks would be to make snappier controls, fix the lack of depth perception and show cooldown on attack/skills.
Couldn't find the Freeze theme, but nice entry.
Thank you for the review! I confess I wasn't really inspired by the theme so the theme is in the "Freeze" enemies mechanic (I didn't have time to make a proper tutorial so I added the explanations on the game's page ^^")
I really liked the enemy and character art. They were well incorporated into the game.