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HEDGEBIRDGAMES

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A member registered 19 days ago · View creator page →

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Had difficulties in couple of levels. i didnt realise long time that you can press down to go faster down. Otherwise an ok game.

Fun little game. Now I just need an object where to go. This could be part of a larger game.

There is potential but potential is ruined because of the aliens AI. I only got to the next fireplace and then lots of aliens were blocking my way. I had like 5 aliens stuck on top of my head.

Game was looking nice and I liked the small part of the story I got to witness in the beginning.

the sound show was good. and the atmosphere is like horror. but the first time I saw this snowman. I laughed. but his quick movements sometimes caused headaches. overall a good game. I would have liked a longer story and something more than the snowman being careful.

The atmosphere in the dungeon is really chilling. a few times I died of curiosity.  3d dungeon looks fantastic. and the glint of the flashlight shines in the eyes. maybe you could increase the tension by not having the flashlight on all the time. and I didn't know, but could the black unknown beast be chased away with a lamp? contols was of high quality.

i've always wanted to make a game with ps2 graphics and this seemed like it. at first I thought I wouldn't take any hits from shooting robots. but after standing there I died after some time. maybe some visual would have highlighted the hit. overall the playable character is very strong in carrying all the scientists at once :)

I like the art style. the animations are great. some ai problems where ai walked backwards into a ravine to die. it would have been nice to be able to push a frozen enemy. in some places the jump was too low. but otherwise overall a good little platformer.

crystal beautiful game. relaxing but still you have to concentrate all the time. sometimes some crystals were visible at the very edge of the screen, is that intentional? and maybe they should be slightly bigger. but overall i really liked it.

Unfortunately, the windows version does not work and neither does the web version. but i read all the info you wrote. and they sounded fascinating. I hope that one day I will be able to test the version that you described what the whole vision was like.

A spectacular looking 3d world. I would have liked a stop mechanism to float back. but if any criticism should be given. then the beeping sound caught my ears. little bugs along the way. but luckily you could get around them :)

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Angry penguins were great. they made me smile when I drove over them.

I like the background image of the menu. and 2d and 3d from the mixt. I would have liked to see when I could hit. I hit the space bar.

Understandable.

We had idea that rope would come down and pick them up. But no time.

Ya if continued those would be nice additions. For UI is real, I dont know how we would have added those even if we would have time.

Map making was left like for final hour so we didnt have time to think too much.

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I have my trusty brother to do pixel art. He might not be the best for everything but atleast he is listening my opinions and adjusting the art.

The snow piles on the head were supposed to be the indications but maybe we had too few of them (Idea for the UI is real). Camp fires should have been stronger and reach farther where it affects. Now you might have needed to use it two times to get rid off all the snow.  You have great ideas.

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Those items were just decorations and hindrance for rescuing people. At the moment they dont do anyhting. Our two brother team got idea after reading comments and so on that maybe the person could have worn them. We had idea for the people that a rope could have landed to pick them up but time was against to realise that idea.

The diagonal run was just somehting i knew and was thinking to fix it but in the end because of hurry it stayed in. Ya the warming up should be indicated better and have bigger area where it warms you. Now you need to be very close to the fire.

There is behind calculations that even if you cannot fire the camp it slows down the cooling. :) but there is not really use for that. Also cold gets you faster if its snowing and moving is better than staying standstill.

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It was fun to watch your play. 

The difficulty decissions were made just in the last minutes. No time to test run. But most propably even with the test runs ourselves we would have not noticed its too difficult. 

There were ideas for wolves that you could hit them but time run out to do that.

We had some sprites made like lamp post but again time was against us to put them to the level.

From the stream you were wondering what the people are saying. They are saying "Kiitos" or "Kiitti" in finnish language and they mean about like "thank you".

Horror games are not my thing but  I liked how the game was made. Good job

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I liked how the game looked except the fact that everyhting was so dark. Why no lights in rooms. I was first thinking ok not so bad cleaning game but then i went to the second floor and i was like nope. Not for me. Maybe the game should start for smaller amounts of ice and then when you progress you could get more efficient melting options and add those ices then to be in full rooms. Now it just makes the player to drop out right away.

For beginner game it was a nice small game. At first i didnt know what to do untill i understood i need to follow the instuctions. I wanted to have more challenge. Maybe like others said that it need recipe list and then you would have some time to make that recipe. Might be one way to make this game better.

Almost won. The level 10 was suprisingly hard. After i understood how to build, I used only the snowmans to win levels.

Game for fishing, stayed for story. 

Story felt like it stopped midway. I want to know what happens next.

Graphigs were nice. An idea: How about to make the game as a multiplayer

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Nice small game. 

First I didnt undestand that the santa walks differently when you walk or stay still. After I understood that i understood how the game follows the theme freeze. Needs some polish to be better game. Maybe menus and a little story for santa coming and kids trying to get past santa for presents. Then different levels that you when you get enough presents. 

Nice job.

For one day build, it is a solid experience. The game is now a little bit too easy and i could stay frozen all the time and get my shots hit. My suggestion would be that if you are frozen your fire rate could be longer so you couldn't stay frozen all time.

Cute graphigs. Difficulty level went up very fast. Would help for the game if waves vere smaller and enemy  count increased slower.

Looked really polished game.

Somehting to think about. First i didn't understand that there were more enemies because they were so dark compared the others. Second the FREEZE ability felt overpowered because you could use it all the time or thats how it felt. I feel like that kind of power should need to recharge or then there should be somehting to collect to get that power.

However I had fun playing the game. 

I liked the graphics, but the gameplay was not there. 

There is potential but the gameplay needs somekind of revission. Maybe when everyhting is frozen you could add kinetic energy to them and when time comes back they would fly towards the enemy.

 Also i had bug that the boss got stuck and didnt move anymore only rotate.

Nice small starter game. 

Suggestions for making it better: music, sound effects, timers, scores (atleast these next)

I liked the game idea. There was somekind of bug that if you freezed too much of ghost the game would grash. Suggestions for the game would be that maybe the freezing abillity could be somehting that you can collect more or update to be better.

Too bad it was so short. I was just getting in to it. The mechanigs for the game worked nicely and added atmosphere for the game. I also like that the settings were part of the game just a little more for the story and it would be really nice game.

There is potential. I had also the bug for collissions and i was bothered also for the enemy kickback. The atmosphere is nice and I liked the scifi theme.

I liked the consept for puzzle game, but i didnt like that there was timer to go through the puzzles. I got the gloves but didnt understand what to do next. I also found couple of bugs in the ice part of the level. Player character got stuck and just had walk animation going on.

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Thank you all for playing the game and giving nice suggesions.

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Did you find any snow piles? You can interact with them too. Also you need to think like a survivalist. Would you go to open snowfield?

Hi, I liked the idea of the game. A little bit of repeating game mechanigs but otherwise fun game.