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A jam submission

VoidlightView game page

Submitted by nyxelle (@nyxellegames) — 1 hour, 41 minutes before the deadline
Rated by 10 people so far
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Voidlight's itch.io page

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Godot Version
4.3

Wildcards Used
Dice, menu, exchange

Game Description
An adventure game where you must find keys while defending yourself to restore the light of the forest Absolutely like the

How does your game tie into the theme?
The game ties to the theme metamorphosis because the enemies drop berries and these berries enhance your character into a GOD!

Source(s)
No

Discord Username(s)
nyxelle.dev

Participation Level (GWJ Only)
0

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Comments

Submitted

For a second I thought I had to swing the hammer with my mouse. Then I was a bit disappointed to find I could just push them.

Nice graphics. 

Developer

Thank you for the feedback! I tried making it a swing component, but I could never figure out how to make it more swingy if that makes any sense.

Submitted

I really liked the art, though because of the fire I didn’t feel encouraged to explore. Not sure if that was intentional or not. I did notice when I went outside of the fire area sometimes enemies would spawn directly on top of me. I didn’t see any feedback about taking damage, but did die. The hammer seemed better to me, but after reading other comments sounds like maybe the sword is good? I felt a little confused with lack of feedback/understanding.

Solid first entry!

Developer

Thank you for the feedback! The sword is meant to be better, and it completely skipped my mind to add a feedback for damage. I'll be sure to update, thanks mate!

Submitted

I see this is your first jam! Congrats on submitting. The gameplay/gameloop is nice and simple, but the attacks need more feedback. Some sort of particle effects or splash on hit would help a lot with visual clarity. Great entry!

Developer

Thank you for the feedback! I plan to update the game and make it cleaner and I completely forgot about particle effects.

Submitted

For some reason I thought the sword was way worse than the hammer when I first got it, so I always trashed the roll when I got a sword and I kept dying. But then I gave the sword another shot and noticed that it's super OP when used correctly! Really fun and really nice graphics!

Developer

Thank you so much for the feedback! I’ll be sure to make things more clear in my next game 

Submitted

Cool visual style! I think I'm missing a bit directions, though. According to the description here, I have to find keys, but currently, there are trees all around me. I did pick up a sword that one of the enemies dropped, but I died shortly after. Is there anything that I've missed?

Developer(+1)

Thanks for the feedback! I think this version I uploaded has a 2% chance for the keys to be dropped. I’ll be sure to make it more clear in the next one