Love the idea but it was sooooo hard! At least for me, I really struggled because I’d buy a magnifying glass then go to rotate but that, of course, cancels, so I get screwed a lot. I think the closest I could get was 20 goblins left but the enemy towers outpaced so quickly. I also think adding some incentive for making a squirrely path would have added an interesting layer of depth, maybe they get stronger as they go? Right now there isn’t much strategy, it’s mainly luck. With a little balancing, I can see this being really fun, keep it up!
Play game
Erase a Way Through's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #76 | 3.127 | 3.700 |
Accessibility | #80 | 2.535 | 3.000 |
Theme | #84 | 3.043 | 3.600 |
Fun | #92 | 2.535 | 3.000 |
Overall | #101 | 2.535 | 3.000 |
Audio | #102 | 2.113 | 2.500 |
Controls | #106 | 2.366 | 2.800 |
Graphics | #120 | 2.028 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Godot Version
4.3
Wildcards Used
Mimic, Shopaholic
Game Description
Reverse tower-defense, make way for your minions through boulders.
How does your game tie into the theme?
Player has to erase boulders to create a path from one side to enother
Source(s)
https://github.com/Erimav/GODOT-WILD-JAM-02.25
Discord Username(s)
@erimav, @hisuich
Participation Level (GWJ Only)
1
Leave a comment
Log in with itch.io to leave a comment.