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Occult Overheat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #41 | 2.591 | 2.633 |
Graphics and Sound | #59 | 2.525 | 2.567 |
Overall | #65 | 2.437 | 2.478 |
Theme interpretation | #84 | 2.197 | 2.233 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code
https://drive.google.com/file/d/1fsTQ1Gw6Zz9RPWJkSwxGIqpO3SDEbtbR/view?usp=sharing
First Godot game
Yes
This is your first Godot project
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Comments
Neat concept! I included it in my Godot Community Jam compilation video series, if you’d like to take a look. :)
Too bad it's short, some nice mechanics there, waiting for more from Godot stable ;)
Enemies functioning as keys: genius. For your first game, there's a level of polish I wouldn't have expected; transitioning from rooms Zelda-style is really neat. Too bad it's so short; there's some real mileage in the concept.
Great work on your first Godot game, it runs pretty smooth :) The overheat twist you're using is a nice take on the "kill all enemies to open the door" gameplay, and I could see it used in several ways to create interesting puzzle shooter mechanics - but you did well to keep the scope small for this first game!
Very nice pixel art too, I like the bionic wizard :D
Nice pixel art !
Mixing a magician, laser gun and high-tech eye is original :p
Congrats on your first Godot project!
Pretty cool game, reminds me of Gauntlet!
cool idea! it seemed like my projectiles kept backfiring on me though and i would die randomly. not sure if that was intended
The projectiles are supposed to hurt. They just aren't supposed to hit you right when you fire them.
I liked it. The gameplay reminded me of Hotline Miami or Smash TV.
A Wizard shoot magic bullets at enemies and opens doors with the right+click, releasing thw accumulated temperature. It's a cute idea The transitions were also nice and the (keyboard+mouse) controls were relatively smooth.
I like that you fade out the room.
I like twin stick shooters, so Im glad I played one this jam. Finishing a game jam on your first time is hard.
The mage felt a bit slow, and the theme wasn't very represented, but It was a great for a first Godot project.
Good job, keep it up.