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A jam submission

Wind - Godot Jam 2018View game page

You control temperature to create wind currents and solve puzzles
Submitted by ricman-rt — 11 hours, 37 minutes before the deadline
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Wind - Godot Jam 2018's itch.io page

Results

CriteriaRankScore*Raw Score
Theme interpretation#73.6733.673
Gameplay#143.1153.115
Overall#223.0003.000
Graphics and Sound#792.2122.212

Ranked from 52 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

First Godot game

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You already had experience with Godot

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Comments

(+1)

Very clever idea! I included it in my Godot Community Jam compilation video series, if you’d like to take a look. :)

Submitted(+1)

Great approach to the theme! After going through all the levels (with difficulty changes, I like that) I tested max and min temperatures - it would be interesting if player had to keep certain temperature of every world, had to experiment with feather path ;)

Developer

yeah, maybe blocks that melt or change size. Or challenges where world temp need to be kept at some range.

(+1)

Very creative, and great use of the theme! This could make a great vector tutorial! :P

FYI, the Mac version doesn't work with the Itch.io client - it says it can't find the executable. Downloading directly was fine (although it might be because there's another zip inside the download zip).

Developer

yeah, I didn't know if I needed to bundle the package with it too as in the other versions. I thought not because it makes its own folder and the filesize, but I wanted to keep safe as I don't own a mac to test it and I dont really know about them.

I guess it could work as a vector tutorial but its a bit on the simple side I think, at least vector-wise.

Submitted(+1)

This is one of my favorites for sure! Loved the idea and kiting the elements around :)

Jam Host(+1)

That's a very impressive take on the temperature theme, congrats! As an energy engineer it definitely talks to me, I miss fluid mechanics so much... :D

Submitted(+1)

The different faces that she makes are adorable! I feel like a monster for making her suffer... A clever idea that is hard to control :D

Submitted(+1)

it's hardest in beginning, but i liked. Congrats!

Submitted(+1)

I really like the idea and the game was a lot of fun to play! It is a really neat take on the theme. The game is pleasantly challenging, with the exception of the last level, which I felt was a little too difficult, but that by no means ruined the experience for me.

Developer(+1)

I found the second to last level to be the more challenging one if you get sucked by the heat vortex. I wish I had made more levels but it was 5 am and needed to work early . Ifelt  that by the last level I was getting a grasp in making interesting challenges.

Submitted

Maybe it was the second to last level. To be honest, I don't remember which level it was exactly, other than it was near the end. It wasn't bad though! Just a little harder than the others. I really liked playing through the game!

I totally get wanting to make more levels. I wanted to make 15 levels for Dreams of Fire, but in the end I could only manage 10, and I really only managed tho have 10 because I worked like crazy the day before the dead line and the day of the dead line. Making levels is surprisingly hard, and making interesting levels is even harder!

Submitted(+1)

Nice! Went fast to download source code to check how you implemented thermal currents. I like the mechanics and found it pretty original. Thanks!

Looks that having power over heat and cold doesn't do much service, just moving a feather around, hehe.

Developer (1 edit) (+1)

thanks, I it's quite simple but went through several iterations to find a working model, hope you don't get confused by some mild spaghetti, un-used / changed functions and signals and lack of comments. It's part of the jam experience.

It's training for heat wizards to improve their control and finesse.

Submitted (1 edit) (+1)

Original and Challenging!

Submitted(+1)

Very original idea for your mechanics. That is good.

Very difficult to control. I couldn't get past the second level.

Developer

you can change the radius and strength of your power, maybe that will help you.

Submitted(+1)

Very impressive game. Perfect take on the theme very well executed. I would not have thought this was possible in a jam. I lift my hat.

(+2)

Almost reminds me of magnetism, really interesting mechanic!