Lovely puzzle game! I included it in my Godot Community Jam compilation video series, if you’d like to take a look. :)
Play game
Fire & Fondness's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #1 | 4.088 | 4.088 |
Graphics and Sound | #1 | 4.079 | 4.079 |
Gameplay | #1 | 4.263 | 4.263 |
Theme interpretation | #2 | 3.921 | 3.921 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Source code
https://bitbucket.org/JohnGabrielUK/fire-and-fondness
First Godot game
You already had experience with Godot
Comments
Never got that damn flower, it's like it wanted me dead after I got it. But at least I escaped with the bride. Great job with polishing it (Enhanced Edition with CRT like effects, looks even better), after reviews end I'm going to take care of mine game too, thanks for extra motivation :)
Very well thought out game, core design is solid, level design is top-notch and the overall style is nice and coherent.
Great job!
This is an exceptional entry, very creative and well refined gameplay. You could have sold me this as an actual title from the 80ies. The funny quotes on death are a great touch and give motivation to replay and read another one. The visuals are charming and very coherent and readable.
It is a complete jam experience in my book, but if I had to point out a thing to improve, I'd pick the sound. It feels a bit agressive and cold to me. I do not think it's bad but I think this is the field where you could improve the most.
Impressive work! Everything works great together, visuals, sound effects, the very well written backstory and of course the very nice level design. It was a lot of fun to play!
The tile-by-tile explosions are nice, though after a while they slow down the gameplay quite a bit, especially in levels with more than one flamethrower. Maybe the flamethrowers could all fire at the same time to speed it up (I was once grilled by the first flamethrower but still had to wait for the other 2 before the gameover).
I'll definitely be digging into the source code of this one to see how you implemented all this :)
Really enjoyed the strategy of this. How long did it take you to design the levels?
It's a nice concept but everything freezes when the fire starts going so you have to be very careful of the order you do things. Good job.
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