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Trashcan Trials's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #43 | 2.265 | 3.333 |
Art Style/Visuals | #44 | 2.038 | 3.000 |
Audio/Sound Design | #47 | 1.359 | 2.000 |
Innovation | #47 | 1.698 | 2.500 |
Gameplay/Fun | #48 | 1.585 | 2.333 |
Overall | #48 | 1.789 | 2.633 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Godot
How does your game fit the theme?
It has fart and burp power up, im sorry in advance idk why i made this
Self-made stuff
Assets (e.g. free or owned)
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Comments
I liked it. the way the camea moves when you strafe was very satisfying to me.
Fun game! The power-up are definitely strange and I suits the theme nicely. feedback on hitting trashcans will be appreciated a lot in gameplay I think..
Overall good game!
Those were certainly strange power-ups π and that checks off the theme!
The controls were okay, but I would have liked more feedback when hitting something for example. Graphics and sound were also good. More variety in sound, enemies, and environment would be a nice bonus for a future update maybe.
All in all, a good jam entry. Keep up the good work πͺ!
Cool game! The power-up was definitely strange and I liked the theme. I knew things were getting serious when the green recycling bins came out.
I would have liked to see some kind of effect when I hit the trashcans - something to know the hit registered. Like Eymon said, it was a little hard to tell the distance I had to stand to deal damage.
Great job with a cool 3D game!
Nice job. It would be great if the power-up had a cool down. Now it can only be applied 1 time, which, in my opinion, isn't a good solution. And I didn't quite understand the solution with the combat system. Now you need to click a lot of times and keep your distance. Perhaps it would be great to diversify the player's capabilities. Looking forward to what you'll do next!
thanks lol I joined late into the jam and Iβm not a good game dev so I donβt really know what Iβm doing ππ, im glad it was somewhat enjoyable