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A jam submission

Die at NoonView game page

Submitted by dragonplant2006 (@DragonPlant2006) β€” 1 day, 2 hours before the deadline
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Die at Noon's itch.io page

Results

CriteriaRankScore*Raw Score
Devlog#3n/an/a
Art Style/Visuals#342.6054.200
Audio/Sound Design#392.2333.600
Gameplay/Fun#471.8613.000
Theme#471.6122.600
Overall#471.9603.160
Innovation#491.4882.400

Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine / Tools
Godot, FL Studios, Krita, Soundly, Blender

How does your game fit the theme?
There's a weapon that is a cactus

Self-made stuff

Graphics / Art (e.g. models or textures)
Audio (e.g. music or sound effects)
Assets (e.g. free or owned)

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Comments

Submitted(+1)

The game's art beautifully mixs 2D and 3D! It has a variety of weapons; overall, I found the cactus weapon a bit weak, considering you can only move by sliding. Other than that, the controls are very fluid and the effects are cool. Great job!

Submitted(+1)

what a hidden gem! I think if you continue to work on this it could become great! Also I like the unique artstyle. Well Done!

Submitted(+1)

underrated game, the art is unique and the overall feel is tidy. as per the strange powerups bit i wished there were more than just 2 but you made a 3d game and i understand the extra layer or should i say dimension of complexity when it comes to it. overall i highly believe this game got big potential. this would have also been fun to play on the browser ^^ 

Host(+1)

Nice little shooter game 😊.

The art style created a unique ambiance and atmosphere, and was well-crafted and visually appealing. The music complemented it well. The party mode music for the Easter Egg was also a fun change of pace. The reload animations looked cool, as did the ammo indicators in the UI. The enemies were in a fun style also.

Controls were good, although it took me a while to realize that with some power-ups I couldn't walk normally anymore, and at first I thought I was stuck.

The theme with power-ups was present, though they weren't particularly strange..

Would have been nice to see more power-ups, enemies, bosses. Maybe in a future update ;-)!

All in all, an enjoyable game to play with an unique and fun visual style.

Keep up the great workπŸ’ͺ! Your attention to detail in the visuals style really enhanced  the gaming experience.

Submitted(+1)

the art and the juiciness of the game is top tier.  you made such an incredible work on the game feel that with more verity and harder enemies boss fights and such i can really see it as a full fledged game. with different levels different settings and such. i try to give every game one critique so at least for me the game was a bit empty with not much motive to move around after you mess with the different weapons. the enemies are short range so i can just outrange them all.
well done overall, it is the most polished game i think i have seen in this jam

Submitted(+1)

This game is very aesthetic - I love the faceless cowboys and the environment art. The graphics are clean and I especially like the ammo-display for the two guns.

It would have been cool to see more guns, powerups, and enemy types - I liked meeting the cowboys with shotguns.

The dynamic music transition between in-game and pause-menu is lovely.

Overall fun and very clean game!

Submitted(+1)

I downloaded and unzipped the file but couldn't get the game to load :( The screenshots look great tho, I really dig the art style.