Hi there! Thank you for making this game and submitting it so we could play it. I enjoyed the music/sound effects for the game a lot! I thought it was a cool concept, but I felt the gameplay was geared too much toward mobile to where it was very difficult to play on PC.
Play game
Don't touch my house !'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #16 | 1.709 | 2.143 |
Theme | #21 | 1.481 | 1.857 |
Gameplay/Fun | #23 | 1.368 | 1.714 |
Graphics/Art | #24 | 1.368 | 1.714 |
Overall | #24 | 1.413 | 1.771 |
Devlog | #25 | 1.140 | 1.429 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
Unity
Devlog link
https://electric-rebbit.itch.io/dont-touch-my-house
Comments
Did you include a devlog? I'd be curious about your process, especially this rather intriguing video from before the jam started 👀
The game itself seems neat, I really like the concept behind the character swinging a flail around like that. I had trouble controlling it on pc where it's a bit unintuitive, and I struggled on my phone where the joystick was cut off on the bottom of the screen.
Gameplay felt very difficult because of the controls and the high level of precision needed to actually damage the enemies. I think if we had a separate way to control movement it'd feel a lot smoother and more intuitive? Like being able to use both joysticks on a gamepad, or move with the keyboard and swing with the mouse... as is managing aim with getting the right swing speed with moving to the right place at the right time... it's rather a lot. Skill based games are cool and all but the vibe it seems like you're going for is one that's a bit more approachable?
The way your weapon advances visually is cool (not that I survived long enough to experience it myself), and I really like the song.
I think you've got a solid start to a game here, even if you have been working on it for multiple weeks. The foundations are all there to turn this into something and, having seen your note at the start, I hope you don't feel too discouraged if it's still something you want to pursue!
Nice game, especially on mobile I guess it's extra fun. (I played it on desktop by the way). Slightly more difficult in terms of controls but still went me pretty well 😊.
Gameplay
Proper positioning for swinging and hitting the enemies was a fun challenge. This idea definitely works better on a mobile device where you can enjoy swinging with your touch but it was also enjoyable on desktop. With the upgrades it became more and more fun to swing and kill 😄.
Graphics
Decent low poly graphics. It was clear what was what. And probably all homemade and that's certainly worthy of kudos. The particle effects gave it some extra sparkle.
Audio
Music in a game always gives something extra and fortunately that was included here. The audio track was catchy and the sound effects gave a nice extra to the gameplay. An additional soundtrack that alternates would have been a nice addition. And even more Sfx. Maybe in a next version.
Theme
Tower defense principle and delivered well. Nice upgrades to enhance your character and building.
Devlog
Good for you for adding one. A short one though 😉.
Overall a nice little game that fits the theme 💪. Good job.
Nice theme, sorry but i touch your house e.e
Good theme and gameplay, really nice to play with the physic to deal damage with the wave.
The art and music are really cool.
The game off course result more enjoyable in the cellphone, i love it and will play it later another while x3
Good Job x3
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