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A jam submission

GunJump3dView game page

Platform Climber
Submitted by AriseGameDev โ€” 6 minutes, 50 seconds before the deadline
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GunJump3d's itch.io page

Results

CriteriaRankScore*Raw Score
Audio/Sound Design#152.4352.615
Art Style/Visuals#182.2922.462
Overall#202.1202.277
WOW-Factor#211.9342.077
Gameplay/UX#221.9342.077
Theme#252.0052.154

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine / Tools
GodotGame Engine, Blender, Vroid, Pixelbay

How does your game fit the theme?
Enhanced jump with gun recoil, floating platforms

Self-made stuff

Assets (e.g. free or owned)

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Comments

Submitted(+1)

Nice, nice and satisfying sound effects too, but idk if you made those.

Also, I liked the atmosphere, maybe you could also add some footstep sounds with some echo to make it even more moody.

I didn't really understand why if in mid air you press left or right after propelling with your gun, you get reset to the movement speed you have while on the ground instead of continuing to go at the same speed you have while in mid air... I believe that's because you set your character's speed to the  fixed movement speed when you press left and right in your game's code, but I think you should either disable air control after propelling with your gun or at least let me go at the same speed.

I couldn't get very far in the game cause I got stuck without being able to reach a high up platform at some point, but I still enjoyed the game, good job :D

Host(+1)

Fun propelling challenge ๐Ÿš€๐Ÿ˜„.

GAMEPLAY
The concept of propelling oneself adds a nice challenge/twist to the game, although the controls can be a tad challenging. Falling off platforms and restarting and aiming correct adds a layer of difficulty. Sometimes I bounced of stuff that was not really clear. But I did progress further with each attempt and also wanted to do better every time. With some tweaks to control, the game has the potential to offer an even more enjoyable experience.

ART STYLE / VISUALS
Visually, the game is appealing with its light effects contributing to a pleasant atmosphere. The aesthetic complements the gameplay, making the experience enjoyable to the eyes.

AUDIO / SOUND DESIGN
The audio track and sound effects are real fine, enhancing the gaming experience.

THEME
The theme of broken physics is touched upon slightly..check

I did had fun playing and that is very important. Job well done๐ŸŽฎ๐Ÿ‘!

Submitted(+1)

well done game, i just rated it and now im writing a very psitive comment for such a good game



Submitted(+1)

Feels like after maybe 0.2 or 0.3 seconds of being affected by your jump, your ground movement starts taking over if you have a or d pressed, significantly slowing you down (potentially). I wasn't able to get past the weird torch like thing as controls stopped responding there, and the third platform seemed bugged and like it didn't work at all?

I liked the gun sound a lot, and am curious if I missed a bunch of stuff higher up, but this was a really fun jam entry!

Submitted(+1)

Cool game! The first 3D one I tried. I feel like adding a mouse cursor could have helped me do the platforming. Collisions feel a little bit strange, I guess because the collision shape of the player is a bean lol. Sound effects and visuals are very cool! The game is just a little bit to hard for me lol! You could try my game if you have time too!

Submitted(+1)

Fun! I suck at platformers so did not get far at all. Thanks for this one!

Submitted(+1)

The game has great visuals but the only thing is that the character can get stuck in the ground and that thing can really make me an StuckArcader (srry for bad pun). also the player can slip on Y Axis (sideways). The game has potential doe