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A jam submission

Dual ShadowView game page

Puzzle game about controlling light.
Submitted by Lunarii — 15 hours, 13 minutes before the deadline
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Play Dual Shadow

Dual Shadow's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#13.5263.526
Gameplay/Fun#13.3333.333
Theme#23.8723.872
ZERO UI#53.8723.872
Visuals/Audio#133.0263.026

Ranked from 39 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Game Engine / Tools
Construct 3

How does your game fit the theme?
You control a light-casting ball. You have to move through shadow (darkness) areas controling another ball.

Self-made stuff

Graphics / Art (e.g. models or textures)

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Comments

Viewing comments 28 to 21 of 28 · Next page · Last page
Submitted(+1)

Nice clean visuals and interesting gameplay!

Host(+1)

Cute fun puzzle game :-)
Nice concept to both control dark & light and also to use the shadows and light to be able to move. Lot's of levels also and probably some work to test and make them. Nice effort! And I got them all :-)
Maybe in a future update some more challenges or extra obstacles to make it a little bit more difficult and thereby also even more satisfaction when you complete the levels. 
Visuals were simple but smooth and polished and very pleasing for the eye. Audio fitted with the game and characters. Controls were good and smooth and nice to be able to control both characters and same time.
Theme is checked and no UI also.
This has been a jam entry well done! Keep it going :-)!

Developer(+1)

hey!thanks a lot for you answer! i'm glad you enjoyed playing my game. I'm looking forward to participating in your next jams :)

Submitted(+1)

This is a really well made game with nice polish. I like how if the white circle dies, the shadows all disappear for a second until the level resets. (You might consider having the black circle pop in result too, since it's suddenly in light.)

The one thing that stood out to me, was that while monochrome games can look nice, this one almost felt as if it needed color. Like the white and gray checkered background would look better pale blue and white and the flames could have been red and blue maybe. Not sure why, it was just a feeling that came to me as I played. Another playthrough I might feel completely different.

Developer(+1)

hey, thanks! if i ever get to this project again, i'm gonna consider this suggestion

Submitted(+1)

An excellent use of the theme! I really enjoyed the way you make each object work together and the dual controls really messed my brain up! LOL

I would pay money for this game!!!

Submitted(+1)

really love this game, it's like fireboy and watergirl except one player and even better. I can see how level design would be pretty tough for a concept like this, but it came together great!

Submitted(+1)

i like the game

Submitted(+1)

Well that was fun! Difficulty spikes a bit, and controlling both orbs felt a little like playing piano - especially once the projectiles came in XD

Submitted(+1)

great idea, simple but great art and fun gameplay (oh and no ui so everything is really good)

Viewing comments 28 to 21 of 28 · Next page · Last page