Good Duck. Short but funny.
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Duckatory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
ZERO UI | #11 | 3.476 | 3.476 |
Overall | #13 | 2.905 | 2.905 |
Theme | #15 | 3.095 | 3.095 |
Gameplay/Fun | #21 | 2.476 | 2.476 |
Visuals/Audio | #31 | 2.571 | 2.571 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Game Engine / Tools
GDevelop, GIMP
How does your game fit the theme?
The world is dark and you need to touch light to eliminate the dark shadow clouds and advance.
Self-made stuff
Comments
Who does not like a duck game :-)!?!
Cute character and nice pixel visual style.
Concept is good, but the game was a bit very short :-).
Probably due to time constraints. Would have been nice to see some more of this concept with light & dark and a duck. Maybe in a future update some extra levels and options and enemies (tip: our Discord showcase channel if you do that).
Audio was also fitting for the game and atmosphere.
No UI and theme were checked.
Good base for something more. Well done!
very cool concept for a game. i like the visuals, audio, gameplay, and i'm very curious to play more - i hope you keep working on it!
Great work with visuals and design. I liked the level design and overall interpretation of the theme.
Pretty cool short game! Even without ui the objectives were clear so id say you did a great job in the No UI department :)
Cool concept altough it was a bit short. At the second light switch I tried to jump from left but that didn't work until I noticed I can jump on the platform from the right! Pretty neat short game!
Simple yet good. my only criticism is the sfx was a bit painful
You mean when the duck collides with the light from above in the first scene? I did something a little different for that. Instead of having a sound effect play once, I deliberately left out the "Trigger Once" command so that it kept trying to play over and over because I thought the harsh sound fit with the duck being rejected by the light, but maybe it just came out sounding harsh.
Thanks for the feedback!
Duck!! Nice! great concept! It's a bit laggy, idk if it's my pc. Love it!
Thanks! The water was implied to be cursed (hence why the duck turns gray again after touching it), but I did not get to do much to it -- not even a splash sound on impact :(. What I wish I had done was set up a light right before that drop so that the duck gets it color back before jumping in, that way the player immediately knows what the water does.
I really worried I wasn't gonna make it, but believe it or not, I've been under 1 minute before T-T
i'm a big fan of ducks, in this game I'm a duck, thank you ^^
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