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The Granted Wish's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Art Style | #4 | 4.133 | 4.133 |
How well the theme was used | #5 | 3.800 | 3.800 |
Overall | #12 | 3.427 | 3.427 |
Originality | #20 | 3.400 | 3.400 |
Was it fun!? | #25 | 3.067 | 3.067 |
Sound Design | #34 | 2.733 | 2.733 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Awesome full, complete game. A good contender for being a winner.
Oh, you think so? Thanks!!
Awesome full, complete game. A contender for being a winner.
Great game! Nice introl, visually loved it, the particles and vfx, some ambient music would add a lot but i get u, i had no time for audio at all haha. As Vlosyros said, a dash or roll would've been nice, but still great, the skills felt balanced. Nice job
Really cool game ! I kinda wish that the intro at the beginning was faster (Or at least skippable) and that the player could move faster (Or have a dash maybe?). Otherwise, fantastic job !
Thank you. I also think it should be a little more faste pace in general (thx Zapccs^^)
fantastic color pallete!
Cool game, I little bit on the easy side. Maybe make it a little bit more fast paced? But really polished, everything worked really well and the cutscene was well done. Good job!
Yeah, sounds like a goos idea <3
Ok, interesting game here! I really liked the cutscene at the beginning, which gave necessary context to make the game make sense. The art was amazing, and I think it's a really fun little game that could go very far.
Thanks so much!! <3
The game freezes for a second for every new particle introduced.
Also, when the blob enemy sticks to you, after dealing the initial damage, it doesn't deal any more damage. It's because of the player remaining in the Area2D of the enemy and not exiting.
Love the art style
Thanks for pointing out those issues ^^
The first problem only happens in the web, so I noticed it way too late. But I think I can just use a RessourcePreloader node in the game scene, so it would lag when the game starts, abd not during gameplay.
For the second, I think it would be a good to idea to apply some knockback to enemies when they hit the player so they dont get stuck inside you like this.
Art style was seriously awesome. Loved the elemental attacks, but wish it was a bit easier to see what they do.