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Friend!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #6 | 3.500 | 3.500 |
Fun | #7 | 3.583 | 3.583 |
Visuals | #8 | 3.833 | 3.833 |
Overall | #9 | 3.733 | 3.733 |
Originality | #11 | 4.083 | 4.083 |
Pacifist Theme | #31 | 3.667 | 3.667 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Briefly explain your games interpretation of the Pacifist theme?
making friends <3
How much CODE (text or visual) did you make?
You created most of the code - but re-used some chunks of code
How much of the game's ART did you make?
You created all of the art assets seen in game
How much of the game's SOUND effects did you make?
You didn't create any sound effects - you used existing audio for your game
How much of the game's MUSIC effects did you make?
You didn't create any music - you used existing music tracks for your game
Other comments (Code / Art / Sound / Audio)
The only code I didn't write from scratch was some UI + sound manager stuff
Did you enjoy the jam? Is there anything you'd change if you could start over?
had a lot of fun! learned more about working with the physics system and came up with a really simple IK solver
Aren't you awesome for being creative and taking part?
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Comments
What an entry, Boats! Thanks for taking part as always, and this probably had the most memorable story progression (so to speak!). Took a while to get used to the controls, but got a lot easier when I switched to gamepad. The dash and jump being on different buttons and their relationship made the controls feel fresh and original, despite precision 2d platformers being quite a saturated market. LOVED the "thing" on the later levels, really cool tech and felt brill to control. GOOD JOB!
Really cool amalgamation of ideas from different platformers.
Good introduction of mechanics.
Really liked the idea of the persistence between levels as you collect more friends!
Very fun :D Good Job!
Okay. That was awesome! I loved the gameplay. Super Meat Boy meets Celeste mechanics. The Friends collective reminded me of Portal humor a little. I could see a games box art with white stick figures waving, splattering, and rag-dolling all over! The collective ending was creepy, but like an awesome surprise ending creepy. Loved it! Sound Effects and Music were great. I loved the dash mechanic. Its a hard game, but optionally hard because you can choose to go for the harder friends. I got all of the friends until the last 2 levels before the twist. The only real negatives here are the theme was pacifist which you only technically passed, but the game is quite violent and the collective is horrifying. (Again, awesome.. but horrifying.) My last criticism is that the PC controls were just awful. I could not play if I didn't have a spare Xbox controller lying around. Luckily I did however, and it was a very awesome game. I would love to see a full release! Even if you charged for it. Great game! High Marks!
this game.... is cryptic AF... its a game where you make friends.... but the "friends" are hiding from you.... you can find your "friends" anywhere.... even the bunker wont keep them safe from your underlying wrath.... not very pacifying.... also the worm shit is terrifying
just to let you know i LOVED the game... it had all kinds of cryptic lore... for 12 levels anywyas
Fun game with great controls, also feels really great!
I enjoyed the graphics and SFX, but unfortunately I picked level 6 at first (is that what the numbers are?) and could not get over the initial spikes. I died and could not restart. Fits the theme well and is a good puzzle/platformer concept overall.
Fun game, nice minimal graphics. The "human centipede" twist was quite surprising. The physics work nicely; especially the centipede was impressive. Could be bugs, but the music was initially on a low level, and I don't respawn when I die. Took me some time to figure out the dash. Great game, loved it.
Lovely entry with classic boats style <3 Loved the game man. INSIDE vibes at the end is awesome. you did very good!
This was really fun, though I think the controls could be explained a bit better. It took me an embarrassingly long time to work out that you could dash upwards
BRUH! FRIENDS FOREVER!
nice my submission sucks... yours is much better than mine lol