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FrameWork's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
People's Choice | #7 | 4.421 | 4.421 |
Judge's Choice | #8 | n/a | n/a |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This was very unique and I had fun playing! It was a little hard for me to read the text because white on sometimes light backgrounds (since the windowskin was transparent). You made good use of larger sprites and I liked the story!
Thank you very much for playing it. I'm looking forward to trying your entry too!
This was a very short and sweet game, and one that I really enjoyed (though I might be biased because I have a preference for narrative/puzzle focused games, admittedly)! The story was straightforward and went smoothly, the puzzles were fun- albeit difficult near the end- and it had a nice little charm to it. I liked the characters and the writing, and all in all, it was a nice little story that did what it came to do, and I enjoyed my experience. I do think that the "ok" spam part could be made a biiiit shorter, but that's honestly the only real bit of criticism I have to offer.
This was a delight to play! Great work!
Thank you very much for playing it! :D
I love everything about this game! But I also hate it! I hate how I was reminded of how I suck. Almost "hacked" a puzzle there lol! It was short (obviously), but very entertaining. The whole team did a pretty good job! :D
Thank you so much for playing it!
This, in terms of overall presentation, is pretty good. The puzzles were engaging enough and I only struggled on the last part. The story, while nothing too emotionally heartwrenching, is still resonating and I felt for some of the characters' motivations. The setting is also pretty fascinating too. Its clear that you put in the most work for this project and it shows.
Thank you for making this.
I’m so glad to hear that you were able to resonate with the main character. Due to time constraints, we obviously didn’t have time to establish that feeling of sadness, but I really wanted players to at the very least feel for the main character and his end goal. Thanks for playing it!
Really nice UI, intro, art and so on! :D
Thank you so much for playing it!