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Expiration Date's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Crafting Mechanics | #6 | 4.000 | 4.000 |
Audio | #14 | 3.524 | 3.524 |
Overall | #27 | 3.371 | 3.371 |
Gameplay (Fun Factor) | #38 | 3.095 | 3.095 |
Jam Theme | #45 | 3.286 | 3.286 |
Graphics | #54 | 2.952 | 2.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Which theme was used for the game, and in what way?
Alien - the main character is an alien, alienated from his society and exiled to a planet that is alien to him. Expire - the alien dies, or expires, in 10 days due to running out of air supplies.
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Comments
Amazing work on this. Simple yet effective
Good job! The crafting system was very complex.
Really cool game! It's actually quite fun. Though the gameplay is really good, there wasn't a big and amazing purpose to continue playing. The quests could have been to upgrade your outpost for example, get some more visual going :P
But in the end i still liked it very much!
Great game! It's got some very nice mechanics. I especially love the adaptive sountrack and the great SFX! The visuals are very nice too. Some things I didn't like or understand:
- I didn't get why to complete the quests. Just selling everything often earns much much more money.
- Earning enough money to complete each goal isn't really rewarding, since the goal just gets higher.
- You can't see the hunger bar when the inventory is open.
- The browser version is too small.
Other than that, really stunning game! Awesome work!
A very interesting game. Took me a couple of attempts to figure things out, but once I did I was inmediately hooked.
The crafting system is overall really well done. Even when there are no instructions, everything makes sense in regards to which materials combine with others. The music has a really nice touch to it, loved how everytime the day changes there's a change in the instruments playing the same audio loop. Graphics could've benefited from a bit of intereaction feedback (changing color or making them slightly bigger on hover, things like that).
Great work!
I saved an entire race!
I liked your overall gameplay. and the graphics kinda remains me of the Gridland.
although crafting system was a bit tricky, it wasn't too hard to figure things out.
My main complain is about the balance.
you need at least 3~4.5 days(If you are lucky) dedicated to fishing even with best gears And gather all stuffs in order to win the game. it's Very RNG heavy.
But still overall very solid entry. it has great music, sounds, simplistic graphics and gameplay.
GG!
I love the game idea, and the art even when was simple i think could work beacuase the kind of game you were trying to make, I really like this one
Combing different materials and finding out what they make is quite fun and exciting!
Unfortunately the artwork for each object made it difficult to tell them apart - resulting in having to go through each item many times. Adding colour might really help with this!
Nice game, I like the concept!