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The Butter Chicken Mediator's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Special Feature Implementation | #10 | 3.600 | 3.889 |
Theme Implementation | #19 | 3.395 | 3.667 |
Fun Factor | #25 | 2.983 | 3.222 |
Gameplay | #31 | 2.469 | 2.667 |
Overall | #38 | 2.486 | 2.685 |
Audio | #50 | 1.234 | 1.333 |
Graphics | #53 | 1.234 | 1.333 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
The main character eats a butter chicken expecting to be stuffed, but find themself sent to the future instead.
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Comments
Neat game. I did not expect a complex story complete with extensive background lore. Really interesting take on the theme. I got, I believe, all the endings except the peace ending. I'll have to try again and see if I can find that one.
Hi, thank you so much for playing my little game! The peace ending, along with the 3 do nothing endings, should be one of the easiest endings to get. But that depends on the player’s play style too.
you took a very silly idea and managed to make it super captivating! awesome job.
Hey thanks, glad you like it! Yeah, I’m a mildly serious person in real life, but the Butter Chicken object really forced me to make things sillier that I’m used to.
Im not usually one for story games, but this was actually very interesting. The story and plot is good, and kept me captivated for multiiple times.
Hi, I’m glad that the game captivated you! I apologize for the lack of polish; I had to make do with my virtually zero knowledge about the Twine engine.
weird but cool
Thanks haha. Yeah, it’s indeed weird and I was actually afraid it would turn people off. At least one person find it interesting, so that’s a win I suppose lol.
The game is really interesting! It's a good idea, to do this-like game on game jam! Plot is really fun
Hi, thank you for the compliment! The plot was cobbled together on the fly, so I’m glad that it somehow made sense to some people haha.
Now this is my kind of weird. The whole thing really gives the sense that I've been thrown into something much larger than me that I barely understand, and I'm expected to just roll with it. It was disorienting, bizarre, and awesome. I really loved the ending where you made peace.
Obviously the whole thing could use a bit more polish, especially to make it stand out from other Twine games. I imagine time played a role in not doing more there, especially since it seems like you really focused on doing quite a bit of writing instead of changing up styles.
And sometimes the large blocks of text were off-putting. If planning on continuing work on this, maybe break them up with some other choices, even something simple like a "Go on" would help. A big bunch of text can be scary, even to the most avid reader!
Overall though, I freaking love this. Super weird.
Hi, thank you for the great feedback!
You’re very right about the time thing. This is my first time using Twine and I spent the first few days of the game jam learning it. Inexperience plus the time limitation made it difficult for me to add anything other than text, so elements that could enhance the experience like audio and styles I had to ignore if I want to get the game somewhat finished. The writing itself is weak; I focused exclusively on the dialogues and descriptions for the environment and characters are sorely lacking.
Good point also on the block of text. While writing, I was actually worried that I’m going to forget what the dialogue is going to be, so I just dumped everything when inspiration striked and didn’t consider the how the text would appear to the readers. It’s all on me and I want to improve upon them if I write anything again in the future. Also, good point on adding more variety of choices.
Anyhow, again, I greatly appreciate your feedback. I’ll do my best to improve what I can.