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Pacifist War's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #177 | 3.111 | 3.111 |
Concept (gameplay) | #223 | 2.667 | 2.667 |
Overall | #271 | 2.407 | 2.407 |
Theme | #348 | 1.444 | 1.444 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Quite simplistic, but pretty fun game. What is pretty impressive is that you were able to make a game for three jams at once, haven’t seen that yet. :)
Good job Traloc!
I held out for 140, but then the red side lost the war catastrophically and I cant help but feel that my efforts to save everyone made me partially responsible for the outcome. So many young lives wasted in the jaws of war... 10/10
Nice work !
Nice work making a single game for three jams at once. I think the rotation is a bit of a stretch but I guess its there! The game went from slow to too hard pretty quickly but was fun while it lasted!
Wow! Nice game! Cool to do three jams at once!
Simple and fun!
Cool concept!
The game is fun, I think the difficulty scales well.
Nice idea, but not frantic enough (and also not really fitting the theme)
The use of the theme might not be obvious to most people, so please read the description in the game page before giving a rating.
Sorry, but this is not even remotely a way to interpret 'rotation', 'rotating between two tasks'. The player isn't rotating tasks. All it does is do a double sword. Sorry, no points from me.
You could argue that the player's attention 'rotates' between the Red and Blue sides in order to protect the two
Interesting interpretation of the theme! I see how "rotating" or juggling tasks relates. Maybe you could do something visual that adds a sense of rotation too!