Big thanks for everyone how played and rated my game.
I'm really happy how the result turned out.
See you in the next jam. ๐
Play game
Rota's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #6 | 4.476 | 4.476 |
Overall | #22 | 4.111 | 4.111 |
Concept (gameplay) | #40 | 3.857 | 3.857 |
Presentation (visuals) | #45 | 4.000 | 4.000 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Great concept and even better execution! Sometimes it might get a bit confusing, but rotating the view a couple of times helps me get a sense of direction. I love the art style / shading as well, the whole game kinda feels like a Nintendo 64 title from an alternative dimension.
Saw this on stream and I had to try it myself! It's a lot of fun to play, the controls are responsive and the concept fits the theme perfectly. Doesn't feel like it was made in just 48h, good job!
Really fun game, I really liked the first couple of levels as they made it easy to understand the controls and how the game works. Perfect rating from me :D
LOVE this concept! I also like how you took time to make the blocks in the foreground somewhat transparent so you knew they were there but also knew they weren't on your current plane. The levels were fun and had a good difficulty curve too. Great work! Thanks for sharing :)
Fez got me into this and this takes me all the way back. Very polished, you will be good in the ranking.
The puzzle/pathfinding aspect of this is really drawing me in, especially in later levels.
What is holding it back for me personally is just that the "platformer" part after you figured out where to go is a litte... wonky? It's not bad, just way less fun on its own (like, the earlier levels)
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