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Labyrinth's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #110 | 3.560 | 4.111 |
Presentation (visuals) | #110 | 3.560 | 4.111 |
Theme | #115 | 3.753 | 4.333 |
Concept (gameplay) | #122 | 3.368 | 3.889 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice little game. It actually got tricky on a few spots. I had some issues where the ball was clipping with the ground. Nice work on the UI and music as well
Great game and great difficulty progression, i wish that at the end of each level it had a menu asking if you want to continue or try again, because i wanted to try and catch all yellow crystals, but if i hited the goal by mistake the next level would start right away.
Oh no, the game bugged out for me on the third level and the ball stopped rolling. Still, clearly see the great idea. I hope you keep making levels.
Very cool. Simple, yet effective and nice to look at. I got through all 3 levels and I like how you slowly take aware the guard rails to increase the difficulty. I wish there was a score counter or something to validate me trying to collect all the gems :D
Charming little game. The environments look great too. It'd be great if there was a timer to see how fast people could complete the stages.
I really wanted to add a score and timer but I ran out of time. I decided to use the time to make the stages look a bit better with some doodads instead.
Really fun to play, great idea!
This was so charming! If I had 1 critique, I would say to mess around with the World Environment/Skybox to look more cartoony.
I tweaked it a bit, but couldn't really come up with anything that wasn't eye-burning. Illumination and lighting is still something I need to learn more about, so didn't spend too much time on it during the jam. I fully agree, though!
A very simple concept, with great execution.
I just wish there were more levels.
Good submission!