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On The Map's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adheres to jam theme | #34 | 4.154 | 4.154 |
Overall | #183 | 3.179 | 3.179 |
Presentation (visuals) | #263 | 2.846 | 2.846 |
Concept (gameplay) | #294 | 2.538 | 2.538 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice exploring game. Really fitted the theme and "missions" really got you exploring the land.
Thank you for playing! We really wanted to focus on the exploration aspect with the map while keeping the game simple.
I had the exact same idea with the map that everything appears after going to the spots.. but I failed and activated every piece of the map while building the game :D But it's funny that someone else had the same idea
Nice game ! (^w^)
I was a bit confused until I opened my inventory (~^w^)~ Now I'm heading back to the south with the shiny treasure (^^)
Thank you for creating this little adventure. I really like it (^^)
Thank you for playing our game! Glad you liked it!
Nice sense of adventure, complimented by the choice of music.
Was slightly confused at first when I couldn't interact with certain characters when they had the question mark icon, but got the hang of it when I realised I needed to complete some certain preconditions first or check my inventory.
Really charming entry :)
Thanks for playing! Looking at feedback from other players we should have spent more time on the quest system.
I think I went the wrong way to start, a found lot of people/things with question marks above them that I couldn't immediately interact with. I eventually found my way back to the start and went the other way which put me on a better path.
I'd maybe consider turning down the footstep sound or mixing it up a bit with other similar sounds. It started to bug me a bit while walking around (probably did more walking than most because of my wrong turn at the start), though I did chuckle myself when I just started pretending my little dude was a helicopter that was afraid of going over water and tall trees.
Thanks for playing! The quest system can use some more work. I personally liked the footsteps but you make a valid point on the volume of the footsteps. Glad you enjoyed our game!
Neat, relaxing little game. I liked wandering around and discovering landmarks (took me a while before I realised the clicky-noise was me discovering a new landmark haha). Also, I enjoyed getting a new note about a landmark you know you've been to and having to retrace how you got there again.
The only thing that slighly confused me was that NPC's have question marks above them even when you're not supposed to interact with them yet.
Thanks for playing! The quest system didn't get finished due to lack of time. Thank you for the feedback!
You built an entire world? Alright :D
The movement felt a bit weird and I could not figure out what to do really. Like the look of the map and the scale of the game though.
Glad you liked our map. Thank for the feedback!
Glad you enjoyed our game! Thank you for the feedback
I enjoyed the exploration and the naration was pretty cool.
Thank you for playing!
I had a good time running around, the map wasn't too big that points of interest were too far apart, however I was confused when I ran into people with question marks above their head but they wouldn't actually give me a quest. I like the use of the map asset and think it was really helpful.
Thank you for playing our game! We sadly ran out of time to advance the quest system. Glad you enjoyed the adventure.