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The Blue Frontier's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adheres to jam theme | #23 | 4.256 | 4.256 |
Presentation (visuals) | #57 | 3.860 | 3.860 |
Overall | #70 | 3.651 | 3.651 |
Concept (gameplay) | #221 | 2.837 | 2.837 |
Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Nice chill game. I would maybe remove or change the shipwreck mechanic, because I was nearly finished then got game over, which I wasn't expecting
Thanks for playing!
That’s a fair point, and a few other people have mentioned it as well. If I do continue developing this game I’ll definitely change it to be less frustrating and unforgiving.
I appreciate your feedback and I’m glad you liked it!
Very impressive and amazing work.
Thank you so much!!
it’s so good it’s better than red dead redemption
Someone please send this to Rockstars hiring manager.
cool idead I used the same pack :D
Thanks!
Amazing work, the game has many nice ideas, congratulations!
Thank you so much! I’m glad you liked it!
Nice idea! Very cozy game. I think the shipwrecking could be removed, because it is a relaxing game and sometimes you hit something and you need to starting again.
Thank you for playing!
That's an interesting idea. I admit the shipwreck mechanic is a little underdeveloped, as I didn't think I had the time to implement good collision detection with the way my movement was set up. Sorry it caused problems in your playthrough!
Thanks for the feedback, and I'm glad you liked the concept!
very very nice Aidan 🫡
Thank you!!
I like the concept, the gameplay and most part of the gameplay.
You said: "Please provide feedback or criticism, as well as any bugs you encounter!" so...
If you go down u can crash without time reaction, if u click the button "quit" the game crashes and it may have benn good idea if the ship move like a ship (with acceleration and rotation as controls)
Sorry if i have grammatical mistakes, i´m upgrading my english -Kaximau
Thank you for playing!
I believe the issue with the quit button comes from the fact that this was developed to be a desktop application, and I didn't consider how that would affect the webGL build. As far as the ship controls are concerned, I 100% agree with you, the controls don't feel like steering a ship, and if I were to continue development, this would be the first thing I'd tweak.
I appreciate the feedback you gave, and I'm glad you liked the concept!
(Your English is great by the way!)
Very relaxing game with amazing sound effects and music! Really nice vibe!
Thank you so much!
Good concept of creating the map, I like it
Thank you
Cool game! I just don't understand why I shipwreck randomly? I'm probably just dumb. Nice work!
Thanks for your feedback! I'm glad you liked it!
Shipwrecks should only really occur if you collide with an island. I will admit that the colliders are not as detailed as they probably should be however. Could you explain when the shipwrecks would occur?
Ahh yes. That makes sense. Maybe make the hitbox a bit smaller? It's just because if you lightly touch a wall it shipwrecks you which just seems a bit harsh.
Very true, thank you for your input!
Loved the style and concept. Really plays on the exploration aspect. GGs
Thank you for your feedback! I'm glad you liked it!
It's a great concept with good execution, my only complaint is that sailing around the map feels a bit dull however it looks amazing which helps.
Thank you for your feedback! I'm glad you liked the visuals! Would making the movement speed faster help with the dullness?
To a degree, I think working on the feel of the movement would help the most; maybe wind, sound effects, and particles would help? not sure though
Those are all really good ideas! Thank you, I'll definitely look into those in the future!
great game! Fun to play.
Thanks!
well done!!
Thank you!!
really nice cartography game, nice work
Thank you!
fun little game! Nice job!
Thank you so much!
Nice little exploration game :)
Thank you!
Very cool concept, love the charting feature and music!
Thank you!
I absolutely love the implementation of the charting system, the visuals and shaders look great as well. It's definetly impressive for such a short amount of time, keep up the good work!
Thank you so much, I really appreciate the feedback!