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Dungeon Defense's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #3 | 4.083 | 4.083 |
Overall | #5 | 3.817 | 3.817 |
Enjoyment | #6 | 3.750 | 3.750 |
Gameplay | #6 | 3.833 | 3.833 |
Visuals | #7 | 4.000 | 4.000 |
Audio | #14 | 3.417 | 3.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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https://vortexb.itch.io/dungeon-defense/devlog/551620/lyagj2023-devlog
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Comments
Absolutely loved this one!
The pixel art looks lovely and overall the game was well polished, I didn't run into any major glitches during my playtime.
I definitely think if you all planned to expand and develop this game further with more levels, minions, enemies, and story you could create a really fun and unique product!
I had a blast with this one. You three did an incredible job! NuTrynity - You had to learn how to link scripts to buttons among other things... when I got started, I didn't even know how to make a button, let alone have it do something. You keep on doing what you're doing! We all start somewhere, and you are never a burden!
I really enjoyed the whole 'spawn 'n place your minions' idea. Absolutely fantastic game jam entry! I wish all three of you the best of luck! :D
Thank you for enjoying our game!
And again thank you for the compliments :3
Very much appreciated.
Really nice art and concept. Gameplay worked well and it was pretty satisfying to build an army of slimes to bulldoze everything before me.
Cool Idea. I agree with Grumpy that the song is....a lot haha.
But I love the visuals, Nice level design. Most of my suggestions would be about tweaking the difficulty in various ways.
From an approachability perspective though, I have two suggestions, a little description of what each minion type is good/bad at might help. I just used goblins mostly. They seemed effective haha.
And some kind of visual marker for 'Max Gold' would be useful. but I LOVED the mechanic of the gold piling up at the corners of the screen. Very nice touch..
I really enjoyed it. Thanks!
Hey, thanks for the feedback!
Most of your suggestions were planned but time constraints stopped us from implementing them :(
Game balance was our most undeveloped field by far. It would be nice if our levels actually gave players a challenge but better too easy than too hard I guess.
Nice game
Thanks!
ALMOST all the stars.
The song was, shall we say, relentless.
But I had fun playing the game.
A true monster doesn't put their OWN life a risk.
Nay nay! Summoning minions is a much more scalable solution!
Nicely done.
Haha yea, we planned to increase the length of the song to mellow it out but ran out of time :(. Thanks for playing!