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A jam submission

Unkn0wn (LiminalSpaceJamEdition)View game page

Explore what you thought was your safe haven and escape the unknown.
Submitted by CelestialStudio — 52 minutes, 6 seconds before the deadline
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Unkn0wn (LiminalSpaceJamEdition)'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#132.8332.833
Intent#193.0003.000
Liminality / (Weird/dream)core-ness#213.3333.333
Visuals#243.0003.000
Implementation#372.0002.000

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Cool game you got here! (Minor spoilers) I really loved the quick cut to the cutscene opening the door to the stairs, really caught me off guard and had a very unnerving feel to it

Submitted

Great mall! You found (or made?) some really nice textures.

I, too, kept getting stuck in the stairs area. I was actually able to jump down into the room with the key!

I would have definitely liked to have explored more of the mall. Hope you expand this concept further in the future!

Developer

AssassinSENPAI Made the mall! She's in the credits. The Collision still kind of sucks lol, because I was doing it in Unreal.

Submitted

I just played this and it was pretty great! I loved:

  1. The atmosphere
  2. Your overall narrative was super strong
  3. The voiceovers! 
  4. Your OST was also great!

Here are a couple of notes I made during my playthrough:

  • Making the dialog so long and unskippable affects pacing pretty heavily - it was super interesting, but I'd say to maybe have the player be able to drop the note to keep exploring while the voiceover continues. That way players can take in the full lore while actively exploring/experiencing the environment!
  • I did soft lock myself when using the stairs by falling off to explore the area below. I wasn't able to jump back up and wound up restarting the game to finish it.
  • I wound up missing the last note because level progression was tied to the keys in my second playthrough - maybe you could make the notes fulfill the same function as the keys, or spread them out more throughout the level to make sure player get to notes prior to keys.

Overall, this was great! I really hope to see a full release in the future!!!