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A jam submission

Plus & MinusView game page

Magnetise your way out!
Submitted by nICOLEdev — 48 minutes, 41 seconds before the deadline
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Plus & Minus's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#543.5913.933
Theme#643.8344.200
Overall#1023.4083.733
Fun#1033.3473.667
Game Design#1843.1043.400
Art Direction#2133.1653.467

Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

HostSubmitted(+1)

Fun mechanic and tidy original art. Well done

Developer

Thank you!

Submitted(+1)

I love the main character design and the way his headgear displays the polarity when interacting with the terminals.  The concept is really good and fitting for the theme.  Atmosphere was good and the game was also fun.

Developer

Thank you very much!

Submitted(+1)

I really like the design and the variety of the game despite its issues. I got stuck in the very beginning cause I didn't know that blocks don't pull all the way too you and that you had to step further back a bit to get that positive block out of the top platform. I feel like it would be better if blocks could be pulled right up to the player rather than a significant distance from the player. The rolling mechanic part of the game was solid, though I kinda felt that the collision on the second presser was a bit off cause it would sometimes still get me even when it looked like it was all the way up. I also felt that way when I got to the pink stars you had to jump over. if I tried jumping it over while pressing the jump and right key simultaneously, I would would trigger the star when I wasn't even touching it. To jump over them I had to first press jump, wait till I was almost all the way up, and then press right to fly over the star safely. So ya the collision detection should definitely be reexamined. Like I said though I really like your design approach; in this short demo there wasn't a dull moment and there's lots of variety. An idea I had is, what if you could use the positive and negative blocks to influence your jump height? Like, if you jump off of a positive block while your character is in positive mode, it will repel you and you would be able to jump higher which would perhaps allow you to reach a higher platform. And negative blocks could be used in a similar way.  So ya there is lots of ways you can build on this game's concept. I ended up playing through and beating the whole game despite the collision issues I came across, so good work!

Developer

Thank you for playing!

I had the idea to implement the jump repellent at some point but I didn’t have much time unfortunately 

Submitted(+1)

Cool game especially being able to roll around as a ball. I can also appreciate the time you took to create your own art in such a small amount of time. Well done!


Developer

Thank you very much! I appreciate that you played my game :D

(+1)

Hiya, personally I really liked the art style. It was fun and playfull just like i want from these gamejam games! the game is a bit rough around the edges though. But I finished it! I got to see the ending cutscene!


Kudos for finishing the game!

Submitted(+1)

A good idea! But can use a better character design! Also, you should zoom out a bit in your scene. This is too close! ANd I recommend not to use "Shift" keys as Windows always asks if you wanna set up sticky keys if you press them continuously!

Developer(+1)

I crunched quite a bit on it, so yeah the art isn’t the best.

When I have more days usually the art looks better.

You could disable sticky keys but I understand what you’re saying. However at first I wanted to map the left alt instead of the shift key but left alt was causing an issue in the editor and wasn’t working, so I went with left shift instead.

Submitted(+1)

Yeah! I was just suggesting! No matter how good we make them to be, games made in game jams are still prototypes and experimental!!

Submitted(+1)

the art style was very lack lustre and dint really suit the game however the audio was really good especially the audio ques and i believe it really strongly linked to the theme and has great potential for the future best of luck.

Developer (1 edit)

Darn :(

I guess people don’t like my art style.

I’ll see if i can somehow fix it in the future .

Glad you liked the music and sound effects atleast i made one good choice 🥲

Submitted(+1)

don't be to hard on yourself art is something I really struggle with as well, I hope your game does well though.

Submitted(+1)

We talked on discord, so I don't really have anything to say here. ;)