This was so hard but so intriguing! Really interesting concept and level design. I would have loved an undo button and for the movement to be a bit smoother but I think you've commented on the latter already. I'm def gonna come back after an update!
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Echo Chamber's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Innovation | #74 | 3.500 | 3.500 |
Game Design | #118 | 3.333 | 3.333 |
Theme | #201 | 3.278 | 3.278 |
Overall | #221 | 3.044 | 3.044 |
Fun | #232 | 2.889 | 2.889 |
Art Direction | #363 | 2.222 | 2.222 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very interesting concept. Frustratingly hard at first, but got more fun once I overcame the initial hurdle of confusion. Very challenging and a game that actually engages the old grey matter.
Design and innovation is great, but the art and theme is rather boring and visually uninteresting to look at. I would assume the game mechanics and level design took precedence, which is understandable.
A cool concept that works well with the theme. It was hard, but fun to play.
Good game but it's hard to complete. Really liked the dialouge popups. Nice job
Really hard, but overall really nice concept, it could have a bit of some background music.
I think that the idea for this game is very interesting. However it was held back by the excessively slow pace the game moves at, the movement was slow, with a (seemingly?) pointless pause after every move, the long transitions after dying, etc. I think that there is something here though, and with more polish it can be great.
Great job on the idea for this game, and the level design seemed really good, though as others have said, at times it was a little frustrating how slowly the game went (with pauses between moves and restarts). With some polish and sounds this could be a really good game!
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