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Earthquake Warning's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #35 | 2.857 | 2.857 |
Mood | #52 | 2.333 | 2.333 |
Overall | #54 | 2.083 | 2.083 |
Audio | #57 | 1.190 | 1.190 |
Gameplay | #60 | 1.952 | 1.952 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Could have used at least a couple more slides, or some dramatic music, or maybe a joke or two. But you didn't mince words when it came to the consequences of "waiting out" an earthquake. 10/10 would get hit in the head by part of the ceiling again.
PSA
Cool art style and theme. Though the game's story could be improved. Even just a little with flavour text or something but since the game was made in only one day (?) it's a pretty good base game overall. Music and sfx would have beeen nice (but then again...time). Also, yeah, clicking restarts the text (which I think that's an ant or some other some other type of bug maybe. Heheh :P) .
(Also, nice work using a resolution lib! I try to test games on my Android device with modifications but a big screen that can't fit the game on the screen kills that thought. That's why I even continued playing your game.)
très sympa, dommage que se soit aussi court ! ;-)
Cute doodle style art while teaching earthquake safety. My only problem with this was that the text was a little fast especially since I wasn't expecting it to advance without me clicking. It's kind of weird to have it reset the line with clicking rather than have it advance by clicking.
I have no idea why it's resetting lines when clicking, it's not supposed to do that.
Neat art style!
I have the exact same issue with popping text with my game. I think the solution is to use
Font:getWrapping
. I was running too close to the wire to implement it :/Thanks, I figured for cheap and fast art the "mid-school notebook scribbles" style was a good choice.
Truthfully the reason why the text pops like that is I was planning to use sysl-text, but after finding it impossible to work with I did the next fastest thing and just used love.graphics.printf to draw gradually growing substrings, so it doesn't take the final state into account when wrapping mid-scroll. If I do something like this again I'll definitely build a proper set of textboxes first.
I'm always on the Love Discord if you need help with the library. I might not answer right away, but I'm always happy to help.
Also, I love the doodle style.
I might have to take you up on that some time, since the main issue was that I was just having trouble working out how to configure them.
Thanks, I think it turned out well