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A jam submission

Rock-Paper-Scissors-Tic-Tac-ToeView game page

Simple litte 64x64 pixels game for the Jam (my first multiplayer attempt)
Submitted by Conjured — 8 days, 9 hours before the deadline
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Rock-Paper-Scissors-Tic-Tac-Toe's itch.io page

Results

CriteriaRankScore*Raw Score
Authenticity (Use of resolution restriction)#2413.7194.111
Graphics#2522.7143.000
Gameplay#2542.5132.778
Overall#2752.7143.000
Audio#3051.9102.111

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
I am the only developer for this.

(other than the people who created AGK)

Was the resolution a challenge?
I had a little trouble keeping the pixels clean when zooming to full screen, but some kind folks at the AGK forums pointed me to the commands that I needed to help me out.

What did you learn?
This was my first multiplayer for web browsers.

The HTTP and server sided PHP was new to me, and I am still figuring it out.

So, this was a great learning experience, even for an old dog like me.

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Comments

Submitted

Interesting little turn based game. I'm impressed with the multiplayer aspect of your game. Good job!

If you want, please check out my submission.

Submitted(+1)

A nice game combo. Pretty impressive that you got some multiplayer (base game, not here) in such a short dev window. Nice work! 

Developer

AppGameKit made that easy for me.

Submitted(+2)

I'm liking the mashup :) some UI audio could've gone a long way though

Developer

Agreed. Audio would have made it much better, but other projects demanded the time available. Apologies.

Submitted (2 edits) (+2)

Theokoles cheats!

Still, the combination of the 2 classics = 1 more.

I'll be back to fill my purse!

Developer

He is known as "the Shadow of Death", so he is not cheating, he just good.

Developer (2 edits) (+1)

"When exporting to HTML5 note that web browsers limit which servers you can connect to. By default you are limited to files hosted by the same server as your app. However if the server sends an Access-Control-Allow-Origin header in its response that allows your app's server, then the browser will let you connect to it."

This must be why the multiplayer is not working here at itch.io, but it is working on the server that is hosting the PHP script that accompanies this game. (sorry about that, but you can play the NPCs here)