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A jam submission

Not COD ZombiesView game page

100% Not a copy of COD Zombies
Submitted by The_D0c — 1 day, 9 hours before the deadline
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Not COD Zombies's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#1353.5784.000
Audio#1473.3093.700
Overall#1623.4883.900
Authenticity (use of resolution)#1934.2044.700
Gameplay#2092.8623.200

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
No

Was the resolution a challenge?
The Ui and Text im not sure if they are in 64x64, i tried to do so but the buttons just wouldn't work

What did you learn?
This is my first ever finished game, so i learned how to finish a game, Ai pathfinding, Audio management, Descale resolution and how to organize and plan my project

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Comments

Submitted(+1)

Really liked the graphics and cool animations! I kept getting beat by the dark zombies - not sure what I could have done better but I think I wasn't deploying barriers correctly? Overall fun experience and great work pumping out a finished game!

Submitted (1 edit)

congrats on your first game!!!

the game was fun. but i feel there are a few things that can be improved -

  • the chests kept jittering which was a bit annoying to look at and felt unpolished;
  • the jump was a bit wierd, i think u used some sort of physics libary/engine for that and it caused a wierd side effect where if i jump into a wall my jump height is lower, this was quite annoying;
  • the camera was on a good placement on the starting area below but as soon as u jump up to a higher ground then you cant see whats going on bellow beacuse the camera only shows 1 tile under you at all times, you can fix this by making it try to always be centered on you but keep in the bounds of the room which will make the same effect;
  • sometimes enemies spawned on me right as i started the game which felt unfair;
  • i wasnt able to climb ladders (maybe a bug maybe i didnt know how).

i know some of these "issues" are holding the game to a high standard but thats where you should aim to.

Submitted(+1)

The title made me try boarding up windows and doors straight away ^^ This is suuuper impressive for a first game, congrats \o/

I second the stuff already said in the comments. One more thing I noticed, when I was buying items, at one point I thought I wasn't getting anything from the chest but the blood was being used - I think it was just stacking items I already had. So its not actually a problem just a feedback thing :) love it! 

Submitted(+1)

Nice game. I like the art, shooting the zombies is pretty fun. Good job for your first game!

Submitted(+1)

First of all, congrats on your first ever finished game!

I like the gameplay loop: kill enemies, get blood, restock your stuff, keep going. I think it would be interesting to have some kind of way to see how far you've got (maybe an extra text at the game over screen to say you survived for 10 minutes or something like that)

The barriers were a nice addition to the game, they helped a lot fending off the enemies. Graphics-wise, I like the look of the tiles and the lighting, it fits the theme of the game.

I think the shooting sound was a bit too loud and raspy (I don't know if I'm using the right word, but I mean a bit scratchy), but nothing problematic.

Had fun playing it overall! Good job!

Developer

The times display is something that i thought of, but i've had lots of issues with UI, primarily text, it's definitely something im gonna add later though