Nice game tho i wish enemies would try to attack me, didnt feel like i was ever getting into fights i could possibly lose in. Very nice visuals and music
einav23
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Have'nt done commisions for a while, DM me the details on X (twitter) and i'll see if can be of any help. @einav23abc
i will be honest - the game isnt good. as a platforming game the platforming should feel good, this isnt the case in this game. there is no reason for a variable jump to exist as you never need to jump lower then your maximum jump but beacuse the variable jump exists, jumping is annoying beacuse you dont always make jumps just beacuse you didnt press the button for long enough. there is no coyote time or input buffer on anything which makes jumping and wall jumping annoying. I didnt have fun traversing the enviorment beacuse of the clunky controls.
its a nice idea, I was quite annoyed by the ghosts beacuse after i dodge them they dont go back to where they started so they often blocked away paths for me. i did end up completing the maze. i feel like the 3rd key (the one near the gate) should have been somewhere else has it realy didnt do anything being just by the gate. good audio.
good game! I realy liked the fact that you allow to have negative AP! this makes the order of execution matter which is very cool! the core idea is very solid and allows for intresting scenarios which you do use which is aweasome.
the gameplay feels a bit clunky tho, both beacuse of the wierd isometric arrow usage and beacuse the UI is slow to operate. the graphics are very good but a bit unclear at times. the sound was good but beacuse of its repetative nature it became quite annoying by the end.
congrats on your first game!!!
the game was fun. but i feel there are a few things that can be improved -
- the chests kept jittering which was a bit annoying to look at and felt unpolished;
- the jump was a bit wierd, i think u used some sort of physics libary/engine for that and it caused a wierd side effect where if i jump into a wall my jump height is lower, this was quite annoying;
- the camera was on a good placement on the starting area below but as soon as u jump up to a higher ground then you cant see whats going on bellow beacuse the camera only shows 1 tile under you at all times, you can fix this by making it try to always be centered on you but keep in the bounds of the room which will make the same effect;
- sometimes enemies spawned on me right as i started the game which felt unfair;
- i wasnt able to climb ladders (maybe a bug maybe i didnt know how).
i know some of these "issues" are holding the game to a high standard but thats where you should aim to.
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