Very lovely game. There is something serene and foreboding about the sun and the gamma snow. The static noise and pinging sound of the particles adds to the uncertain feeling. The heat wave visual effect that grows as you become irradiated works really well. I enjoyed adjusting the panels to create a wall for safety, and then jumping up as high as I could on top of them. Very well done.
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Nothing But The Sun In The Sky - #lowrezjam 2022 edition's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (use of resolution) | #86 | 4.615 | 4.615 |
Overall | #135 | 3.673 | 3.673 |
Graphics | #140 | 3.538 | 3.538 |
Audio | #150 | 3.308 | 3.308 |
Gameplay | #152 | 3.231 | 3.231 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Just me!
Was the resolution a challenge?
The hardest part was text/dialogue. Even at the smallest sizes, there is only room for a handful of words on-screen at a time.
What did you learn?
Brevity!
Comments
I really enjoyed the look of this game with the very striking, stark black sun. The gameplay is fun and simple, which I like a lot, especially in a jam game. I can see this being expanded into something magnificent. Great job.
It's cool concept, very minimalistic and simple. I built a ladder out of solar panels and escaped the valey :D
That was a fun lil' game. I can definitely reach 100k if I had the patience lol. I think an item that could help increase particle drops would be cool or something that could increase the power of gathering more particles per second like an idle game mechanic. Very unique art and the sound was really nice. Well done mate.
I quite enjoyed everything about this game! Definitely the most underrated game in the game jam so far. Everything from the atmosphere to the ambient noise to the super minimalist art style was just perfect. I wish there was more to do, or maybe more unique things to buy from the shop, but otherwise this was one of my favorite games from the game jam so far
Thank you! I’m glad that came through, there are story elements I didn’t have time to include that would have reenforced the solitary state of the main character. And honestly I got lucky with the audio (more details coming in a post-mortem); long story short, my hardware synth was giving me an annoying hum so I had to filter everything down, which resulted in a weirdly minimal, analog / vinyl sound.
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