Ha, I sucked at this but it was pretty funny!
Play game
MightyVersus's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (use of resolution) | #196 | 4.179 | 4.455 |
Graphics | #210 | 3.070 | 3.273 |
Overall | #219 | 3.113 | 3.318 |
Audio | #225 | 2.644 | 2.818 |
Gameplay | #242 | 2.558 | 2.727 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I'm the only person who work on this all the art, sound ,programming, etc..
Was the resolution a challenge?
The resolution was a bit of a challenge fitting characters attacks and text in that small of a window was quite hard especially without common benefits a game engine would usually provide, but it all pixel perfect more or less.
What did you learn?
overall I learnt how to make a fun and engaging game without an engine in a language I'm quite unfamiliar with.
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