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A jam submission

TreescraperView game page

Arcade-ey treehouse builder
Submitted by SplendidDog (@SplendidJams) — 2 days, 14 hours before the deadline
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Treescraper's itch.io page

Results

CriteriaRankScore*Raw Score
Authenticity (or, Creativity in use of resolution)#44.6154.615
Overall#134.1154.115
Graphics#204.2314.231
Audio#223.8463.846
Gameplay#323.7693.769

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Themes
I used the themes 'Attachments After Attachments' (The building aspect of the game), 'The Main Mission Is A Sidequest' (For the story. The game is a 'sidequest' a hero is going on, though this one is mildly represented), and 'Aaand It's Gone Forever.' (When you die the treehouse gets knocked down and you restart. A simple arcade-like loop.)

Tools
Godot 4 and Aseprite. I also tried to limited myself to 4 colors in the palette.

Lessons
I learned that even making simple games can be SUPER hard. The smallest things like the camera movement and platforms themselves posed a significant challenge in development. As always with the LowRezJam, I also learned a lot about making the games more readable which will help me a ton in future projects. Overall this year I failed (a lot) but also learned (a lot)!

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Comments

Submitted(+1)

This can get very addictive! :D It would be nice to have horizontal movement while mid-jump. The palette is very nice and also the game generating structural supports when segments are misaligned is a nice touch. The graphics in general is well-rounded, great work! :)

Developer

Thank you so much for the kind words!

I had a lot of fun making this and I'm glad you liked it as well :)

Submitted(+1)

This is a great execution, fits the chosen themes very well and it is one of the prettiest itch pages out there.  

Submitted(+1)

I like the color pallet and the interesting mechanics!

Submitted(+1)

Smart and funny game! congrats!

Developer

Tysm!

Submitted (1 edit) (+1)

The limited palette works wonders here, and the sound design is very cohesive and complementary to the visuals. Did you do the music/sfx, and if so can I ask what you used? Overall, the game feels great to play. I get knocked out soon after spikes start showing up—somehow they always take me by surprise—but I can just build up again!

Shout-out to the detail of supports showing up when platforms are placed off-kilter. It adds so much with so little.

Submitted(+1)

Super cute! I really enjoy the concept and the simple and visually clear presentation. It kept me engaged for quite a while. The game feel is also really good, with all the screen shake and SFXs. Unfortunately, this version is quite bug-ridden, I wish there was more polish.

Otherwise, a stellar game!

Submitted(+1)

I really like the concept! Super cute, small scope, awesome artstyle & juice. The gameplay was simple, but fun enough to keep me playing. Could work very nicely as a mobile game I think! Great stuff.

Developer

Thank you so much! Small scope and minimalistic gameplay was my goal - so I'm happy to hear I was able to execute on that well and make something fun!

I'm glad you enjoyed the game, and again, thank you for playing and the kind words!