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A jam submission

Astro HeroView game page

Hard as Nails- Run and Gun - Bullet Hell
Submitted by LateAFCoffee (@LateAFCoffee) — 8 hours, 26 minutes before the deadline
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Astro Hero's itch.io page

Results

CriteriaRankScore*Raw Score
Audio#233.8333.833
Gameplay#353.7503.750
Overall#453.7293.729
Authenticity (or, Creativity in use of resolution)#494.0834.083
Graphics#1043.2503.250

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Tools
Gamemaker Studio 2 & Photoshop. GMS 2 helps make quick small games & Photoshop for me is easy to use for pixel art.

Lessons
Getting enough content even in a small game is hard. Best to make your gameplay revolve around reusable content or easy to add content when short on time.

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Comments

Submitted(+1)

Music was pretty damm good ! But I do feel some sfx was missing but it's only a personal choice.

Gameplay was good, but I was a bit lost when a suddently rotate my camera, but yes good game and good job !

Developer

Tried to keep the audio clean from a lot of sfx. There could be some more added in tho.

Thanks for playing!

Submitted (1 edit) (+1)

Man do I love RotMG and I think you went ahead and took the best aspects of it and really piggybacked off them. I know a fellow realmer when I see one. Good job, I beat it in 10 min 47 sec and am Inclined to try again. Oh and the music was so good

Submitted(+1)

Framerate seems low on browser with fast guns,  downloaded version runs much better. Current highscore : 5 min 17 sec

Submitted
Deleted 24 days ago
Submitted (1 edit) (+1)

took me a hot minute but i beat that score :) 

Developer

Damn, I didn't get anything that quick while testing. Nice 👍

Thanks for Playing!!

Developer(+1)

Well hi there fellow realmer!

I got something like 400 hours on realm, It's soo fun yet soo frustrating.
Wish I had more time to add in more weapons and complex bosses.

Thanks for playing

Submitted (2 edits) (+1)

Had a blast! I may have way more than 400 hours in rotmg lol. I did some classic dungeon rushing in your game and found some shortcuts
Thanks for making!

Submitted(+1)

Nice submission! That flamethrower worked best for me especially given the screen size constraints - it's pretty tricky but maybe I have to get good haha.

Developer

Hard as nails :)

Thanks for playing!

Submitted(+1)

Really cool! It feels finished, much more coherent than one expects for a quick jam.

Developer (1 edit)

Thank you for playing!
It helps when 90% of you're art is only 6x6 tiles 😆

Submitted(+1)

This is awesome! Surprised by the player controller camera rotation but it adds a lot of fun and gives a good game feel. Overall very solid submission. A few bottlenecks that get really spammy were hard to get past, having a weapon type to counter that (longer range single shot or grenade) would have been very handy :) (or maybe i missed something)

Developer(+1)

Further on there are chests with new weapons, towards the end you'd get a flamethrower and a sniper like weapon.

Ran out of time for enemy variety so had to reuse them sadly. I'll keep difficulty in mind for next time.

Thank you for playing!

Submitted(+1)

The flamethrower saved my run!

Developer

Burn it with fire!!!! 🔥🔥🔥

Submitted(+1)

This was a fun game! The rotating camera function was super dope, took a second to get used to it but helped out a lot once I got the hang of it.  Great job overall!

Developer(+1)

Sick, was trying to find more ways to make 2D interesting. Thanks for playing!