i really enjoyed this! the whole anchoring and launching concept is great!
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Criteria | Rank | Score* | Raw Score |
Originality (how interesting and unique is it?) | #33 | 4.000 | 4.000 |
Theme (how well does it fit the theme?) | #42 | 4.056 | 4.056 |
Gameplay (how fun is it to play?) | #59 | 3.333 | 3.333 |
Presentation (how good does it look and sound?) | #80 | 3.056 | 3.056 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Twitch Usernames
GodTheKid
Comments
I love your game. It was simple to understand but also quite a challenge.
I would have loved if the anchor would be a little easier at the start and harder the more you progress (like the area a bit bigger for the first few planets, or it takes 0.5 sec at the beginning, 1 sec later because gravity is weaker than the planets at the start). Just getting to the 1st planet was super difficult. I got to the 4th one, I missed the anchor by probably 0.1 sec and I lost it all!! Bouncing off the planets too was really punishing.
I really love the concept, I would play for hours. I think it needs a bit more balancing though!
Great submission, good job overall :)
ps. nice windows XP design, I love it
Super cool UI - love the mechanics of this game so simple but fits the theme so well! c:
For me, one of the most difficult entries I've played so far. Great concept but extremely punishing and difficult to master.
Really fun learning how to aim so you just barely land in a planet's gravity field without crashing into it. It's always cool to see games play around with gravity!
I played this for a solid 30 minutes and have only made it to the big planet.
I love the aesthetic and sound design, the controls and mechanics are great and well thought out. I feel as though the game is too unforgiving , the Lose all progress if you mess up is nuts. I don't like the gravity to planet mechanic either since you cant tell when the gravity can kick in. maybe a visual would help.
Overall Great Aesthetic, intuitive controls and follows the prompt pretty well.
This game whooped up on me. Felt good to time your launch right and keep a little fuel in reserve for maneuvering. Definitely more difficult than I expected it to be. Nice work.
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